{
  "------- LOBBY -------": "------- 大厅 -------",
  "------- SHOP -------": "------- 商店 -------",

    "tuto.start.init":"[初始化]",
    "tuto.start.init_text":" 再次按下按钮",

  "shop.text.soul.okay.normal": "你提取了一块§b灵魂石§r ",
  "shop.text.soul.okay.special": "你提取了一块§6灵魄石§r ",

  "shop.text.soul.fail": "§4§l!§r §l提取失败§r §4§l!§r \n§c你的武器在没有提取出灵魂石的情况下破碎了 !!§r",

  "shop.text.money.get_1": "你收到了",
  "shop.text.money.get_2": "以太!",
  "shop.text.money.get_3": "余额: ",

  "shop.text.not.myth": "无法摧毁神话武器",
  "shop.text.not.other": "选择一件武器 (来摧毁)",
  "shop.text.not.training": "无法摧毁训练武器",

  "text.lobby.sign.swap_difficulty": "游戏难度已更改: ",

  "lobby.click_on_chat": "打开聊天: ",
  "lobby.shop.info": "\n§a与商店进行互动§r",
  "lobby.souls.info": "\n§a收集灵魂石§r",

  "text.lobby.room.forge": "铁匠铺",
  "text.lobby.room.shop": "商店",
  "text.lobby.room.soul": "嬗变台",
  "text.lobby.room.storage": "储藏室",
  "text.lobby.room.setting": "图书馆",

  "pingmap.portal": "传送门",
  "pingmap.grotte": "沙埋洞穴",
  "pingmap.village": "村庄",
  "pingmap.village_mesa": "台地村庄",
  "pingmap.monumental_sword": "巨型剑",

  "lobby.room_info1": "大厅房间",
  "lobby.room_info2": "信息",
  "lobby.tuto.info.room1": "§a§l > 商店 : §r\n§f在此购买武器或取回宝箱.",
  "lobby.tuto.info.room2": "§a§l > 嬗变台 : §r\n§f武器进化中心.",
  "lobby.tuto.info.room3": "§a§l > 铁匠铺 : §r\n§f重铸武器词条.",
  "lobby.tuto.info.room4": "§a§l > 储藏室 : §r\n§f在这里存放你的武器.",
  "lobby.tuto.info.room5": "§a§l > 图书馆 : §r\n§f游戏设置, 玩家数据.",
  "lobby.tuto.info.room6": "§a§l > 博物馆 : §r\n§f了解游戏详情, 请到楼上右翼. \n(点击面板了解详情)",
  "lobby.tuto.info.room7": "§a§l > 训练室 : §r\n§f测试武器! 位于楼上的左翼.",

  "shop.store.option1": "购买",
  "shop.store.option2": "存箱",
  "shop.store.back": "返回",

  "shop.store.chest": "§6存放§r你的§e物品§r",
  "shop.retrait.loot1": "取回质朴宝箱",
  "shop.retrait.loot2": "取回幸运宝箱",
  "shop.retrait.loot3": "取回华丽宝箱",

  "shop.quality.1": "普通",
  "shop.quality.2": "罕见",
  "shop.quality.3": "稀有",
  "shop.quality.4": "史诗",
  "shop.quality.5": "传奇",
  "shop.quality.6": "神话",

  "shop.store_soulstone.menu": "§6存储§r§b灵魂石§r",
  "shop.store_soulstone.empty": "没有灵魂石 ",

  "text.money.ether": "以太",
  "text.money.ether.first": " - 你拥有 ",

  "text.name.reforge_icon.wait": "请允许我为你效劳",
  "text.lore.reforge_icon.wait.tips1": "将要§e重铸的物品§r放入§c\"红色\"§r槽中",
  "text.lore.reforge_icon.wait.tips2": "§a铁匠铺§r专门重铸铁制武器",
  "text.lore.reforge_icon.wait.tips3": "§b木匠铺§r专门重铸弓, 重铸武器",

  "text.name.reforge_icon.okay": "已确认",

  "text.name.reforge_icon.nope": "无法购买",
  "text.lore.reforge_icon.nope": "资金不足",

  "text.lobby.friendly_fire": "友伤",
  "text.lobby.friendly_fire.enable": "已启用!",
  "text.lobby.friendly_fire.disable": "已禁用 ☺",
  "sign.lobby.friendly_fire.enable": "启用",
  "sign.lobby.friendly_fire.disable": "禁用",
  "text.lobby.speedrun": "速通 ",
  "text.lobby.speedrun.enable": "显示",
  "text.lobby.speedrun.disable": "隐藏",
  "text.lobby.speedrun_by_chaos": "速通 ",
  "sign.lobby.speedrun.disable_by_chaos": "禁用 (混沌)",
  "sign.lobby.speedrun.enable": "启用",
  "sign.lobby.speedrun.disable": "禁用",

  "sign.musee.transmute_myth1": "神话台",
  "sign.musee.transmutation1": "嬗变",
  "sign.musee.transmutation2": "附魔",
  "sign.musee.reforge1": "铁匠铺",
  "sign.musee.reforge2": "武器词条",

  "sign.chest": "宝箱",
  "sign.chest.type.1": "普通",
  "sign.chest.type.2": "史诗",
  "sign.chest.type.3": "治疗",
  "sign.raremobz": "王冠",
  "sign.raremobz.type.3": "",
  "sign.healthshop": "配药器",
  "sign.healthshop.type.1": "3+ 次存储",
  "sign.healthshop.type.2": "2 次存储",
  "sign.healthshop.type.3": "1 次存储",
  "sign.healthshop.type.4": "空",

  "musee.transmutation.main1": "§6§l§n嬗变台§r \n > 嬗变§6武器§r可以在§i提高品质§r同时§a保留其词条§r, 从而增加其伤害. \n 品质进展:\n§7普通§r> §a罕见§r> §9稀有§r> §5史诗§r> §6传奇§r> §3神话⚠§r",
  "musee.transmutation.main2": " > 你需要将§6武器§r§7(或其他灵魂石)§r放在结构的中心, §f并在其周围放置四块§e相同品质§b灵魂石§r, 以启动该过程.",
  "musee.transmutation.myth": "§3§l§n神话武器§r \n §3神话武器§r是武器的最终阶段.\n§3神话武器§r不能§e重铸§r, §e嬗变§r, 或§e回收§r.\n §4⚠§r §c请确保武器拥有你§n所需的词条§c后再将其嬗变为最终阶段.§r",
  "musee.reforge.main1": "§6§l§n重铸武器§r \n > 只需花费一定的§9以太§r \uE026, 它可以让你重置武器上的§e词条§r并§a保留§r这次的品质.",
  "musee.reforge.main2": "请注意§a重铸§f武器会消耗越来越多的§9以太§r \uE026 但§b嬗变§r武器§a会重置§r重铸成本.",
  "musee.reforge.main3": "§4⚠§c §3神话武器§r§c无法重铸!",

  "sign.musee.sell": "出售",
  "musee.sell.main1": " > §e出售§f武器可§4摧毁§f武器并获得一堆以太\uE026",

  "sign.musee.destroy": "回收",
  "musee.destroy.main1": " > §b回收§f武器将§4摧毁§f武器以提取灵魂石 §c(过程有可能失败)",

  "sign.altar": "祭坛",
  "sign.altar.type.nothing": "禁用",
  "sign.altar.type.defense": "防御",
  "sign.altar.type.attack": "攻击",
  "sign.altar.type.traque": "狩猎",
  "sign.altar.type.sacrifice": "牺牲",
  "sign.altar.type.luxe": "财富",
  "sign.altar.description": "信息",

  "info.musee.altar.nothing": "无法激活已毁坏的祭坛.",
  "info.musee.altar.defense": "防御祭坛会触发一波又一波的怪物. 打败它们, 取回装备.",
  "info.musee.altar.attack": "挑战并击败攻击祭坛的Boss, 领取战利品. ",
  "info.musee.altar.traque": "狩猎祭坛启动后, 你必须找到并杀死目标, 才能享受奖励并继续冒险.",
  "info.musee.altar.sacrifice": "牺牲最大生命值, 获得应有的回报.",
  "info.musee.altar.luxe": "极其罕见的祭坛, 只需要运气.",

  "sign.chest.description": "§b- 冒险者宝箱 -\n§f这些宝箱是你在冒险过程中有效装备自己的最佳方式, 无论是§b宝石§r, §e消耗品§r, 还是§a盔甲§r. 你能找到它们吗?",
  "sign.healthshop.description": "§c- 配药器 -\n§f这个配药器将为你§a补充药水 \uEbb1 §f以换取一点金币 \uE025. §e补给次数取决于玩家人数§r.\n - 消耗: 50\uE025",

  "info.musee.weapons.sword": "\n一把基本的剑, 适合近身格斗.",
  "sword.spell.sharpness": "§b§l§n锋利 §7>§f 每次攻击造成更多伤害",
  "sword.spell.shield": "§b§l§n护盾 §7>§f 允许你在护盾破损前保护自己一定次数",
  "sword.spell.life_steal": "§b§l§n生命窃取 §7>§f 攻击时获得再生效果",
  "sword.spell.backdash": "§b§l§n后撤步 §7>§f 面对敌人时可后撤",

  "info.musee.weapons.silversword": "\n大名鼎鼎的银剑. 专门消灭各种怪物.",
  "silversword.spell.raredmg": "§b§l§n专业 §7>§f 对王冠怪物造成额外伤害",
  "silversword.spell.avarice": "§b§l§n贪婪 §7>§f 怪物死亡时有几率获得更多§6金币§f \uE025",
  "silversword.spell.buveuse": "§b§l§n增幅 §7>§f 连续击杀怪物可获得额外增伤",
  "silversword.spell.shield": "§b§l§n护盾 §7>§f 允许你在护盾破损前保护自己一定次数",
  "silversword.spell.backdash": "§b§l§n后撤步 §7>§f 面对敌人时可后撤",

  "info.musee.weapons.dagger": "\n这把匕首光滑轻巧, 是处决敌人的最佳选择.",
  "dagger.spell.exec": "§b§l§n背刺 §7>§f 增加从背后攻击敌人时的伤害",
  "dagger.spell.poison": "§b§l§n涂毒 §7>§f 命中目标时给予§a中毒§f",
  "dagger.spell.trap": "§b§l§n陷阱 §7>§f 在地面上放置陷阱, 阻止敌人越过陷阱",
  "dagger.spell.vamp": "§b§l§n吸血 §7>§f 攻击时可恢复少量生命值",
  "dagger.spell.invisible": "§b§l§n隐身 §7>§f 使你隐身并移除火焰效果",
  "dagger.spell.shuriken": "§b§l§n手里剑 §7>§f 手里剑是日本传统的投掷武器.",

  "info.musee.weapons.longsword": "\n又重又长, 就像我的... 呃, 对不起. 长剑是稳赢的. 别怀疑.",
  "longsword.spell.spin": "§b§l§n旋转 §7>§f 对周围区域造成伤害",
  "longsword.spell.block": "§b§l§n格挡 §7>§f 短时间内§a阻挡§f攻击 (越精准, 格挡奖励就越高)",
  "longsword.spell.cleave": "§b§l§n流血 §7>§f 对前方的怪物造成§c流血§f效果",
  "longsword.spell.bleed": "§b§l§n创伤 §7>§f 如果攻击已蓄力, 则施加§c流血§f效果§f\uEbc4§r",

  "info.musee.weapons.axe": "\n战斧可以轻松劈开你的敌人 (当然木头也可以).",
  "axe.spell.berzerk": "§b§l§n狂暴 §7>§f 短暂引导后, 消耗生命值, 增强玩家力量",
  "axe.spell.grab": "§b§l§n抓钩 §7>§f 将怪物拉向你",
  "axe.spell.charge": "§b§l§n砍伐 §7>§f 进行跳跃造成§c流血§f伤害",
  "axe.spell.rage": "§b§l§n愤怒 §7>§f 杀死怪物后有一定几率增加§b攻击速度§f",

  "info.musee.weapons.masse": "\n没有什么比一个好的狼牙棒更能帮助人们在恶劣的环境中取得进步.",
  "masse.spell.stun": "§b§l§n眩晕 §7>§f §a眩晕§f目标一段时间",
  "masse.spell.anti_projectile": "§b§l§n弹反 §7>§f 消除区域内的来袭射弹",
  "masse.spell.aoe_slow": "§b§l§n减缓 §7>§f 减缓周围敌人的速度",
  "masse.spell.push": "§b§l§n击飞 §7>§f §4已删除§f",
  "masse.spell.dmg_stun": "§b§l§n眩晕追击 §7>§f 对§a眩晕§f目标造成额外伤害",
  "masse.spell.par_stun": "§b§l§n眩晕击退 §7>§f 用盾牌击退目标, 使其眩晕",
  "masse.spell.par_regen": "§b§l§n再生招架 §7>§f 使用盾牌击退敌人, 恢复生命值",

  "info.musee.weapons.hammer": "\n这把重锤是探险的最佳伴侣.",
  "hammer.spell.stun": "§b§l§n破甲 §7>§f 提高§e充能攻击§f时的伤害\uEbc4§r §7(可叠加)§f",
  "hammer.spell.dash": "§b§l§n蓄力猛跳 §7>§f 向前跳出一大步",
  "hammer.spell.armor_breaker": "§b§l§n范围震荡 §7>§f 造成地震冲击, 减缓周围敌人的速度",
  "hammer.spell.jump": "§b§l§n眩晕跳跃 §7>§f 向前跳跃并§a眩晕§f敌人",
  "hammer.spell.block": "§b§l§n爆盾击飞 §7>§f 攻击时, 解除护盾并击退敌人",

  "info.musee.weapons.bow": "\n这把弓太厉害了! 见人就射.",
  "bow.spell.power": "§b§l§n力量 §7>§f 增加箭矢伤害",
  "bow.spell.piercing": "§b§l§n穿透射击 §7>§f 穿透与附魔等级相同数量的目标",
  "bow.spell.punch": "§b§l§n冲击 §7>§f 命中时推开敌人",
  "bow.spell.rain": "§b§l§n箭雨 §7>§f 有几率一次射出多支箭 §7(更快地消耗箭筒)§f",
  "bow.spell.flame": "§b§l§n火焰箭 §7>§f 有几率射出§a火焰箭§f",
  "bow.spell.storm": "§b§l§n风暴箭 §7>§f 使用箭筒中的§a最后一支箭§f时, 召唤一道闪电",

  "info.musee.weapons.firehand": "\n烈焰法杖会在你身后留下灰烬和荒凉。不错吧?",
  "firehand.spell.ballz": "§b§l§n火流星 §7>§f 在目标位置召唤一颗陨石, 造成伤害并施加\"点燃\"效果",
  "firehand.spell.fireshot": "§b§l§n火焰射击 §7>§f 发射一颗火球, 造成伤害并施加\"点燃\"效果",
  "firehand.spell.firecone": "§b§l§n火锥 §7>§f 在玩家面前投射一个锥形火焰, 造成伤害, 并对被击中的敌人施加\"点燃\"效果",
  "firehand.spell.firetouch": "§b§l§n易燃 §7>§f 用法杖击中目标时有几率造成\"点燃\"效果",
  "firehand.spell.sticky": "§b§l§n粘性炸弹 §7>§f 火球会附着于地形",

  "info.musee.weapons.icehand": "\n没有什么比寒冰法杖更能保持你和敌人之间的距离.",
  "icehand.spell.iceshard": "§b§l§n冰锥 §7>§f 在目标位置召唤一个冰锥, 造成伤害并施加\"霜冻\"效果",
  "icehand.spell.snowball": "§b§l§n雪球 §7>§f 发射一颗雪球, 造成伤害并施加\"霜冻\"效果",
  "icehand.spell.wall": "§b§l§n冰墙 §7>§f 召唤一道冰墙, 减缓穿过它的敌人的速度, 并对他们施加\"霜冻\"效果",
  "icehand.spell.ice_trail": "§b§l§n雪径 §7>§f 保持啤酒低温",
  "icehand.spell.iceblock": "§b§l§n冰棺 §7>§f 让玩家被冰块包裹, 使其免疫伤害并获得治疗.",

  "info.musee.weapons.heal_staff": "\n治疗法杖是你的守护天使. 无论是为自己还是为队友.",
  "heal_staff.spell.healshot": "§b§l§n治疗术 §7>§f 向队友发射治疗弹. 也可用于自身",
  "heal_staff.spell.shield": "§b§l§n护盾 §7>§f 发射一枚射弹, 穿透盟军目标, 为其提供护盾, 并对第一个被击中的敌人造成伤害",
  "heal_staff.spell.healpad": "§b§l§n药水池 §7>§f 在地面上放置药水, 随着时间的推移药水会获得额外效果",

  "info.musee.weapons.summon_staff": "\n召唤法杖将帮助你在所有战斗中发挥优势.",
  "summon_staff.spell.dogs": " §b§l§n召唤术 §7>§f 召唤一名忠诚的同伴协助你作战",
  "summon_staff.spell.fang": "§b§l§n唤牙涌地 §7>§f 召唤一波锋利的尖牙从地面涌出",
  "summon_staff.spell.totem_shoot": "§b§l§n侵略图腾 §7>§f 召唤一个图腾, 发射定向箭矢",
  "summon_staff.spell.totem_heal": "§b§l§n治疗图腾 §7>§f 召唤一个图腾, 治疗范围内的队伍成员",
  "summon_staff.spell.totem_taunt": "§b§l§n嘲讽图腾 §7>§f 召唤一个图腾, 吸引范围内的所有目标",

  "info.musee.weapons.katana": "\n这把太刀的锋利刀刃让你的对手无处可逃.",
  "katana.spell.light_purif": "§b§l§n破影 §7>§f 攻击会触发§5暗影标记§f",
  "katana.spell.light_resi": "§b§l§n侍明守道 §7>§f 切换到光明模式时增加抗性",
  "katana.spell.light_slash": "§b§l§n影弹 §7>§f 发射一枚弹丸并触发§5暗影标记§f",
  "katana.spell.light_skewer": "§b§l§n穿影叠暗 §7>§f 对前方造成伤害并触发§5暗影标记§f",
  "katana.spell.light_dash": "§b§l§n燕闪 §7>§f 向前跳跃一小段距离, 同时§a提高速度§f",
  "katana.spell.dark_dot": "§b§l§n暗印 §7>§f 攻击可施加§5暗影标记§f",
  "katana.spell.dark_move": "§b§l§n归暗急速 §7>§f 切换到暗影模式时提高移动速度",
  "katana.spell.dark_atkspeed": "§b§l§n狂怒 §7>§f 提高§a攻击速度§f",
  "katana.spell.dark_bomb": "§b§l§n暗影炸弹 §7>§f 投掷炸弹, 炸弹在撞击时爆炸 (施加§5暗影标记§f)",
  "katana.spell.dark_dash": "§b§l§n跃影破速 §7>§f 向前跳跃一段距离, 但§c降低移动速度§f",

  "info.musee.armor.dragon": "用炽热鳞片打造的龙鳞甲.",
  "info.musee.armor.berzerk": "没有什么比角斗士盔甲更能赢得决斗了.",
  "info.musee.armor.valkyrie": "愿女武神的力量和勇气伴随你们的冒险之旅.",
  "info.musee.armor.winter": "暴风雪套是驾驭寒冷的最佳选择.",
  "info.musee.armor.mage": "法师套装将增强你的魔法能力. 风险自担.",
  "info.musee.armor.rogue": "穿上刺客装, 在敌人中毫不费力地暗杀, 没有比这更好的了.",

  "info.musee.raremobz": "有些怪物会戴上彩色王冠.\n 这赋予了它们特殊的技能和特征. 学会识别它们.",

  "lobby.musee.title.rack1": "消耗品",
  "lobby.musee.title.rack2": "宝石奖励",
  "lobby.musee.title.rack3": "宝石惩罚",
  "lobby.musee.title.rack4": "需要了解的信息",
  "lobby.musee.title.rack5": "瓮",

  "boss.info.unfined": " \n你尚未成功击败该BOSS.",
  "boss.info.arpine": " \n你的红心额外增加 20%.",
  "boss.info.gorgone": " \n近战伤害提高 10%.",
  "boss.info.bee": " \n对带有王冠的怪物造成的额外伤害减半.",
  "boss.info.rocklem": " \n禁用宝石惩罚.",
  "boss.info.ver": " \n井始终是开启的.",
  "boss.info.piratlin": " \n可额外获得 30% 的金币奖励 \uE025.",
  "boss.info.soulswalker": " \n能够携带四把武器开始游戏.",

  "sign.conso.description": "信息",
  "text.musee.conso.pouch": "袋子",
  "text.musee.conso.crimptool": "宝石拆除工具",
  "text.musee.conso.pots": "药水",
  "text.musee.conso.conso_health": "生命卷轴",
  "text.musee.conso.conso_damage": "伤害卷轴",
  "text.musee.conso.conso_resi": "抗性卷轴",
  "text.musee.conso.conso_crit": "暴击卷轴",
  "text.musee.conso.conso_choice": "全知卷轴",

  "info.musee.pouch": "\n§f内含随机物品, 宝石, 盔甲和卷轴. 打开它!",
  "info.musee.crimptool": "\n§f可以在不破坏宝石的情况下将其取下.",
  "info.musee.pots": "\n§f可对玩家进行治疗, 可在配药器 \uEbc3 或某些袋子 \uEbc2 中补充.",
  "info.musee.conso_health": "\n§f增加红心数 \uE204 §7(最高 10)§r.",
  "info.musee.conso_damage": "\n§f每层伤害 \uEbb6 增加 5% §7(最高 10)§r.",
  "info.musee.conso_resi": "\n§f每叠加一次可提高 1 点抗性 \uEbb5  §7(最高 10)§r.",
  "info.musee.conso_crit": "\n§f暴击率 \uEbb7 提高 1.5% §7(最高 10)§r.",
  "info.musee.conso_choice": "\n§f允许你从卷轴中选择一个.",

  "sign.gems.description": "信息",
  "text.musee.strenght": "力量",
  "text.musee.speed": "迅捷",
  "text.musee.haste": "敏捷",
  "text.musee.regen": "再生",
  "text.musee.abso": "吸收",
  "text.musee.thorn": "反击",
  "text.musee.health": "生机",
  "text.musee.block": "格挡",
  "text.musee.doubleloot": "双袋",
  "text.musee.revive": "再来一次",
  "text.musee.resi": "护甲",
  "text.musee.vamp": "吸血",
  "text.musee.crit_luck": "精准",
  "text.musee.crit_dmg": "致命",
  "text.musee.firehit": "点燃",
  "text.musee.icehit": "霜冻",
  "text.musee.seechest": "宝箱探测",
  "text.musee.morepots": "储存",
  "text.musee.powerpots": "超级魔药",
  "text.musee.stun": "眩晕",
  "text.musee.cleans": "净化",
  "text.musee.bleed": "出血",
  "text.musee.lighting": "暴风袭击",

  "info.musee.strenght": "\n§f力量增加 §a10%§r / §915%§r / §520%§r / §630%§r",
  "info.musee.speed": "\n§f速度增加 §920%§r / §540%§r",
  "info.musee.haste": "\n§f攻击速度增加 §a10%§r / §525%§r",
  "info.musee.regen": "\n§f允许再生高达 §a3§4♥§r / §94§4♥§r §7§o[§3\uEbc0§7 不可叠加]§r",
  "info.musee.abso": "\n§r受到攻击后§f增加 §a2§e♥§r / §54§e♥§r / §66§e♥§r (30-秒冷却) §7§o[§3\uEbc0§7 不可叠加]§r",
  "info.musee.thorn": "\n§f返还 §a20%§r / §930%§r / §540%§r / §660%§r 伤害对周围敌人 §7(与挥舞的武器相比)§r",
  "info.musee.health": "\n§f增加 §a1§4♥§r / §92§4♥§r / §53§4♥§r / §65§4♥§r",
  "info.musee.block": "\n§f格挡 §91§r / §52§r 次攻击造成的伤害 (冷却: 40s) §7§o[§3\uEbc0§7 不可叠加]§r",
  "info.musee.doubleloot": "\n§f所有宝箱都会提供 §62 个袋子§r §7(既不会多也不会少)§r",
  "info.musee.revive": "\n§f复活玩家. 使用过后销毁 §7(每次游玩可使用一次)§r",
  "info.musee.resi": "\n§f增加 §a10%§r\uE104 / §915%§r\uE104 / §520%§r\uE104 / §630%§r\uE104 护甲",
  "info.musee.vamp": "\n§r击杀怪物时§f再生 §91§4♥§r / §52.5§4♥§r§7(30-秒冷却)§r §o[§3\uEbc0§7 不可累积]§r",
  "info.musee.crit_luck": "\n§f将近战武器的暴击率提高 §a5%§r / §910%§r / §515%§r / §625%§r (剑/斧/匕首/太刀)",
  "info.musee.crit_dmg": "\n§f暴击伤害增加 §a35%§r / §950%§r / §575%§r / §6100%§r",
  "info.musee.firehit": "\n§f§93%§r / §59%§r / §615%§r 的几率点燃目标",
  "info.musee.icehit": "\n§f§93%§r / §59%§r / §615%§r 的几率冻结目标",
  "info.musee.seechest": "\n§f向最近的宝箱发射粒子束",
  "info.musee.morepots": "\n§f增加 §a1\uEbb1§r / §92\uEbb1§r / §53\uEbb1§r 药水存储 §7§o[§3\uEbc0§7 不可叠加]§r",
  "info.musee.powerpots": "\n§f使治疗药水的效果加倍",
  "info.musee.stun": "\n§f击晕目标 §a0.5§r / §91§r / §51.5§r / §62.5§r 秒 §7(15-秒冷却)§r",
  "info.musee.cleans": "\n§f净化持续效果 §7(中毒, 凋零和缓慢)§r",
  "info.musee.bleed": "\n§f§a5%§r / §910%§r / §515%§r / §620%§r 的几率使目标§c流血§r §7(仅对近战武器有效)§r",
  "info.musee.lighting": "\n§f-30% 怪物生命值",

  "sign.malus.description": "信息",
  "text.musee.malus.fart": "无耻",
  "text.musee.malus.hyperspeed": "多动症",
  "text.musee.malus.vomit": "反胃",
  "text.musee.malus.hallucination": "谵妄",
  "text.musee.malus.darkness": "偏执",
  "text.musee.malus.slowness": "疲惫",
  "text.musee.malus.rhume": "鼻炎",
  "text.musee.malus.infection": "臆想",

  "info.musee.fart": "\n 在玩家身后释放有毒烟雾",
  "info.musee.hyperspeed": "\n 偶尔大幅增加移动速度",
  "info.musee.vomit": "\n 产生反胃效果",
  "info.musee.hallucination": "\n 偶尔出现幻觉",
  "info.musee.darkness": "\n 玩家的视力大幅下降",
  "info.musee.slowness": "\n 玩家速度变慢",
  "info.musee.rhume": "\n 当玩家打喷嚏时向后跳",
  "info.musee.infection": "\n 最轻微的伤害也会给你带来额外的伤害",

  "info.musee.gameplay.money.sign": "§f\uE025 §r金币 §f\uE025",
  "info.musee.gameplay.money.text": "金币 \uE025 是在游戏中与队伍共享的货币 (这笔钱会在每场游戏开始时重置)",
  "info.musee.gameplay.ether.sign": "§f\uE026 §r以太 §f\uE026",
  "info.musee.gameplay.ether.text": "§9以太§r \uE026是你的§e个人货币§r, 可用于在大厅购买§a武器箱§r或§a升级武器§r.",
  "info.musee.gameplay.doomzone.sign": "末日区域",
  "info.musee.gameplay.doomzone.text": "末日区域有几率在地图上出现. 跳进去前要考虑清楚, 因为§e整个队伍会随你一同前往.§r",
  "info.musee.gameplay.adventure.sign": "冒险模式",
  "info.musee.gameplay.adventure.text": "冒险模式是默认模式. §e游玩§r, §e获胜§r, §e实现速通§r.",
  "info.musee.gameplay.chaos.sign": "混沌模式",
  "info.musee.gameplay.chaos.text": "以混乱和无尽的方式游玩冒险模式地图. §b每经过 3 个区域将遇到一个 Boss§r. §6难度会随着§f穿过§e传送门§r和§e击败 Boss§r 的次数而提升.",
  "info.musee.gameplay.magicalshop.sign": "神秘商店",
  "info.musee.gameplay.magicalshop.text": "在经过两个区域之间随机访问商店. 你可以使用§6金币§r \uE025 来购买你所需的商品. 成功完成§c\"末日区域\"§r即可进入此商店.",

  "sign.game_mode.title": "模式",
  "sign.game_mode.adventure": "冒险",
  "sign.game_mode.chaos": "混沌",
  "sign.game_mode.cant_swap": "你无法更改游戏模式",

  "lobby.prelaunch.click.keep_game": "游戏已在进行中",
  "lobby.prelaunch.click.you_are_in_game": "你当前正在游戏中, 请§n重新连接§r",
  "lobby.prelaunch.to_much_weapons.without_soul": "-- 无法使用 3 种以上武器开始游戏",
  "lobby.prelaunch.to_much_weapons.with_soul": "-- 无法使用 4 种以上武器开始游戏 \n§4§o(游戏调整奖励)§r",
  "lobby.prelaunch.chest.stocked": "> 你的武器箱已储备",
  "lobby.prelaunch.souls.stocked": "> 你的灵魂之石已储备",

  "failed.launch_game.render.sub": "将渲染距离设置为 10 区块或更多",
  "failed.launch_game.render.title": "生成错误",

  "lobby.spactate.click.in_game": "游戏已在进行中",
  "lobby.spactate.click.out_game": "目前没有正在进行的游戏",
  "lobby.spactate.click.player_list": "新玩家被选中",
  "lobby.spactate.sign.no_player1": "未选择",
  "lobby.spactate.sign.no_player2": "进行中的玩家",
  "": "",

  "text.dummy.spawn.stop": "清空",
  "text.dummy.spawn.1": "生成 1",
  "text.dummy.spawn.2": "生成 2",
  "text.dummy.spawn.3": "生成 3",

  "sign.tp.destination1": "前往",
  "sign.tp.destination2": "↓↓↓",
  "sign.tp.bookshelf": "图书馆",
  "sign.tp.start": "大厅",

  "text.lobby.sign.record_title": "🔶 🔷 排行榜 🔷 🔶",
  "sign.lobby.record.warning": "仅在模式下才计算§4§o记录§r ",
  "text.lobby.sign.no_record": "暂无记录",

  "text.lobby.sign.record_min": " 分钟,",
  "text.lobby.sign.record_sec": " 秒又 ",
  "text.lobby.sign.record_tick": " 刻",

  "text.speedrun.boss.new_record": " > 新纪录!",
  "text.speedrun.boss.first_time": " > 首次进入",

  "text.button.play": "游玩",
  "text.button.back": "取消",

  "text.lobby.start.diff": "难度: ",
  "text.lobby.start.modifier": "世界修改: ",
  "text.lobby.start.gamemode": "游戏模式: ",
  "text.lobby.start.fire": "友伤现在",
  "text.lobby.start.speedrun": "计时器现在",

  "scoreboard.stats.bonus": "统计数据",
  "death.player": "死亡",
  "game.run.no_modifier": "  无",
  "game.run.loading": "加载中...",
  "game.run.malus.global": "改造",
  "game.run.all_revive": "复活",
  "game.run.anti_knockback": "抗性",
  "game.run.more_speed": "加速",
  "game.run.more_dmg": "狂怒",
  "game.run.more_hp": "活力",
  "game.run.mob_in_box": "监禁",
  "game.run.low_money": "裸露",

  "------- TEXT -------": "------- NPC -------",
  "name.npc.soulswalker": "灵魂大师",
  "name.npc.tutomaker": "灵魂之徒",

  "------- TEXT -------": "------- 文本 -------",
  "lobby.text.to_player.death": "你死了! 回到大厅!",
  "lobby.text.to_player.disconected": "你断开了游戏连接! 回到大厅!",
  "lobby.text.to_player.reset": "你离开了游戏! 回到大厅!",

  "lobby.inventory.full.tellraw": "-------------------------\n \u0020 \u0020   背包已满!!!\n-------------------------",
  "lobby.inventory.full.title": "背包已满!!!",

  "tuto.text.story.part1": "§f你好, §b欢迎来到灵魂行者§r!",
  "tuto.text.story.part2": "§f我想请你去捡§a一根胡萝卜§r来§b喂噜噜§r.",
  "tuto.text.story.part3": "§f我来为你打开门, 祝你好运.",
  "tuto.text.story.part4": "§f干得好! 你拿到§a胡萝卜§r了, 记得右键喂养§e噜噜§r.",
  "tuto.text.story.part5": "§f它很欣赏你!! 现在, 我需要一颗墓地里的§a浆果§r. 小心脚下, 荆棘很容易...",
  "tuto.text.story.part6": "§f哦, 不! 骷髅出现了! 弄死它.",
  "tuto.text.story.part7": "§f干得好, 但§d传送门§r已经启动了. 赶紧从§a房子里拿装备§r.",
  "tuto.text.story.part8": "§f你拿到了 3 件物品! \n - §b一把木剑§r \n - §b一张卷轴§r, 手持卷轴右键点击即可 \n - 还有§b一颗宝石§r, 可以装备在背包中的 3 个特殊槽位中.. \uEfa1 \uEfa2 \uEfa3, §c小心不要将其取下, 否则它会破裂.§r\n\n返回传送门",
  "tuto.text.story.part9": "§f干得好, 去拿剩下的§a装备§r.",
  "tuto.text.story.part10": "§f准备好后就开启§a祭坛§r, 这些建筑大多非常危险! \n 祝你好运.",

  "tuto.text.altar.click_on_me": "\uEbb2 右键点击祭坛",

  "game.text.plot112.get_antidote": "找到解毒药",
  "game.text.altar.sacrifice.okay_player": "祭品已被接受",
  "game.text.altar.sacrifice.missing_player": "并非所有§6玩家§r都聚集在祭坛周围",
  "info.text.reward.altar1.won": " §7[§2基础奖励§r§7]§a 你获得了祭坛奖励",
  "info.text.reward.altar2.won": " §7[§9中等奖励§r§7]§a 你获得了神秘商店中祭坛奖励 §b+5%",
  "info.text.reward.altar3.won": " §7[§6最高奖励§r§7]§a 你获得了神秘商店中祭坛的最高奖励 §b+15%",
  "info.text.reward.altar2_chaos.won": " §7[§9中等奖励§r§7]§a 你获得了祭坛奖励",
  "info.text.reward.altar3_chaos.won": " §7[§6最高奖励§r§7]§a 你获得了祭坛的最高奖励",

  "info.text.lootbox.altar1.find": "你的奖励是 1 个§2§l等级 1§r的§2战利品箱§o§8(大厅)§r",
  "info.text.lootbox.altar2.find": "你的奖励是 1 个§2§l等级 1§r的§2战利品箱§o§8(大厅)§r和 1 个§9§l等级 2§r的§9战利品箱§o§8(大厅)§r",
  "info.text.lootbox.altar3.find": "你的奖励是 2 个§9§l等级 2§r的§9战利品箱§o§8(大厅)§r",
  "info.text.lootbox.altar4.find": "你的奖励是 1 个§9§l等级 2§r的§9战利品箱§o§8(大厅)§r和 1 个§6§l等级 3§r的§6战利品箱§o§8(大厅)§r",
  "info.text.lootbox.altar5.find": "你的奖励是 2 个§6§l等级 3§r的§6战利品箱§o§8(大厅)§r",


  "bauble.heal.getmore": "\uEbb1 +1",
  "bauble.heal.cantmore": "§m\uEbb1 §r 满瓶",
  "heart.icon": "\uE204",

  "game.text.healthshop": "存储次数: ",
  "game.text.money": "现有金币: ",
  "game.text.healthshop.no_money": "钱不够",
  "game.text.healthshop.no_charge": "无存储次数",
  "game.text.healthshop.full": "满瓶 ",
  "game.text.healthshop.select": "§f需要手持药水 §7(§6消耗 50§f\uE025§7)§r",
  "game.short_text.healthshop": "存储 :",
  "game.short_text.money": "\n消耗 : 50\uE025",

  "bauble_heal.deleted": " > 一个治疗存储已被移除! (在穿过传送门前消耗)",

  "text.game_money": "金币 \uE025 : ",
  "text.bauble.click_to_sell": "\uEbb6 点击来出售",
  "text.bauble.money_won": " 售价为 ",

  "text.bonus.damage": " 伤害卷轴",
  "text.bonus.health": " 生命卷轴",
  "text.bonus.resi": " 抗性卷轴",
  "text.bonus.crit": " 暴击卷轴",
  "statbook.bonus.health": "\uE204 生命值增益",
  "statbook.bonus.resi": "\uEbb5 抗性增益",
  "statbook.bonus.damage": "\uEbb6 伤害增益",
  "statbook.bonus.crit": "\uEbb7 暴击率增益",

  "display.money.win": "\uE025",
  "display.ether.win": "\uE026",

  "info.text.lootbox.level1.find": "你找到 1 个§2§l等级 1§r的§2战利品箱§o§8(大厅)§r",
  "info.text.lootbox.level2.find": "你找到 1 个§9§l等级 2§r的§9战利品箱§o§8(大厅)§r",
  "info.text.lootbox.level3.find": "你找到 1 个§6§l等级 3§r的§6战利品箱§o§8(大厅)§r",

  "text.altar.traque.kill_mob": "你必须杀死 Boss 后才能离开!",
  "text.altar.traque.return_autel": "返回祭坛",
  "text.altar.traque.no_finish": " > 祭坛尚未完成",
  "text.altar.timer.return_autel": "> 返回祭坛 <",

  "info.text.killed.boss": "你杀了井的§4§lBoss§r",
  "info.text.lootbox.doom1.find": "你的奖励是 1 个§2§l等级 1§r的§2战利品箱§o§8(大厅)§r",
  "info.text.lootbox.doom2.find": "你的奖励是 1 个§9§l等级 2§r的§9战利品箱§o§8(大厅)§r",
  "info.text.lootbox.doom3.find": "你的奖励是 2 个§9§l等级 2§r的§9战利品箱§o§8(大厅)§r",
  "info.text.lootbox.doom4.find": "你的奖励是 2 个§6§l等级 3§r的§6战利品箱§o§8(大厅)§r",
  "info.text.lootbox.doom5.find": "你的奖励是 3 个§6§l等级 3§r的§6战利品箱§o§8(大厅)§r",

  "info.text.mystic_shop.free": "§c离开该区域时§e可以免费进入§3神秘商店§r",

  "text.game.arena.kill_boss": "区域Boss",

  "waiting.next.new_game": "新游戏...",
  "waiting.next.zone": "加载中...",
  "waiting.shop.zone": "商店进货中",
  "waiting.doom.zone": "加载中井",

  "waiting.next.chaos_map": "混沌加载中",
  "waiting.next.chaos_boss": "Boss登场中",

  "info.text.run.finish_1": "你完成了本次游戏 ",
  "info.text.run.finish_2": " 用时 ",

  "game.money.win.end_game": " > 你赢得了 ",

  "lobby.text.players_stats.title": " 你的游戏统计",
  "lobby.text.players_stats.player.game.true": " • 游玩次数 > ",
  "lobby.text.players_stats.player.game.false": " • 尚未开始游戏",

  "lobby.text.players_stats.player.end_game.true": " • 完成次数 > ",
  "lobby.text.players_stats.player.end_game.false": " • 未赢得任何一局游戏",

  "lobby.text.players_stats.loot_opening": " • 开启宝箱 > ",
  "lobby.text.players_stats.loot_opening.false": " • 未开启过任何宝箱 ",
  "lobby.text.players_stats.player.bauble.opening": " • 打开袋子 > ",
  "lobby.text.players_stats.player.bauble.opening.false": " • 未打开过任何袋子 ",
  "lobby.text.players_stats.player.use.autel": " • 使用祭坛 > ",
  "lobby.text.players_stats.player.use.autel.false": " • 未使用过祭坛 ",
  "lobby.text.players_stats.player.use.conso": " • 使用卷轴 > ",
  "lobby.text.players_stats.player.use.conso.false": " • 未使用任何卷轴 ",
  "lobby.text.players_stats.player.loot.autel": " • 祭坛奖励 > ",
  "lobby.text.players_stats.player.loot.autel.false": " • 未获得祭坛奖励 ",

  "lobby.text.players_stats.player.weapon.sell": " • 出售武器 > ",
  "lobby.text.players_stats.player.weapon.sell.false": " • 未出售任何武器 ",
  "lobby.text.players_stats.player.weapon.soul": " • 回收武器 > ",
  "lobby.text.players_stats.player.weapon.soul.false": " • 未回收任何武器 ",
  "lobby.text.players_stats.player.weapon.reforge": " • 重铸武器 > ",
  "lobby.text.players_stats.player.weapon.reforge.false": " • 未重铸任何武器",
  "lobby.text.players_stats.player.healpots.drink": " • 消耗治疗药水 > ",
  "lobby.text.players_stats.player.healpots.drink.false": " • 未消耗治疗药水 ",
  "lobby.text.players_stats.player.bauble.sell": " • 已售宝石 > ",
  "lobby.text.players_stats.player.bauble.sell.false": " • 未出售宝石 ",
  "lobby.text.players_stats.player.bauble.crimped": " • 摧毁宝石 > ",
  "lobby.text.players_stats.player.bauble.crimped.false": " • 没有宝石被摧毁 ",
  "lobby.text.players_stats.player.chaos.total_plot": "• 游玩混沌次数 > ",
  "lobby.text.players_stats.player.chaos.total_plot.false": " • 未在混沌模式下游玩",
  "lobby.text.players_stats.player.chaos.run_max": "最大连胜纪录 > ",
  "only.work.hard": "\n   > (在困难或更高模式下运行)",
  "lobby.text.players_stats.player.kill.mob": " • 击杀怪物 : ",
  "lobby.text.players_stats.player.kill.mob.false": " • 未击杀怪物 ",
  "lobby.text.players_stats.player.kill.mob_rare": "包括稀有怪物: ",

  "lobby.select.orb": "调整",
  "lobby.no_modifier": "无",

  "boss.arpine": "森蒳",
  "boss.arpine.heart": "森林之心",
  "boss.gorgone": "卓拉",
  "boss.bee": "哔蜡",
  "boss.rocklem": "维罗赫",
  "boss.ver": "阿玛沙克",
  "boss.piratlin": "皮鳞",
  "boss.soulswalker": "灵魂行者",
  "boss.unknow": "尚未发现",

  "boss.lore.arpine": " | 森林泰坦 | ",
  "boss.lore.gorgone": " | 被诅咒的戈尔贡 | ",
  "boss.lore.bee": " | 蜂巢女皇 | ",
  "boss.lore.rocklem": " | 矿物保护者 | ",
  "boss.lore.ver": " | 沙漠蠕虫 | ",
  "boss.lore.piratlin": " | 海洋之王 | ",
  "boss.lore.soulswalker": " | 灵魂守护者 | ",

  "------- TEXT -------": "------- InGame -------",
  "game.tips.0": "§a> 贴士 §f: 使用命令退出正在进行的游戏: §6/trigger reset\n§f     -----------------------",
  "game.tips.1": "§a> 贴士 §f: 卷轴最多可在每项属性上叠加 10 次\n§f     -----------------------",
  "game.tips.2": "§a> 贴士 §f: 默认情况下, 你的近战武器有 3% 的几率暴击\n§f     -----------------------",
  "game.tips.3": "§a> 贴士 §f: 在箱子中寻找宝石, 盔甲或其他消耗品\n§f     -----------------------",
  "game.tips.4": "§a> 贴士 §f: 不需要的饰品? 你可以通过蹲下将它们换成金币\n§f     -----------------------",
  "game.tips.5": "§a> 贴士 §f: 想活下去? 那就别死.\n§f     -----------------------",
  "game.tips.6": "§a> 贴士 §f: 为了神秘商店攒钱吧!\n§f     -----------------------",
  "game.tips.7": "§a> 贴士 §f: 太难? 在大厅降低难度, 或者升级武器!\n§f     -----------------------",
  "game.tips.8": "§a> 贴士 §f: 了解王冠的含义, 避免意外\n§f     -----------------------",
  "game.tips.9": "§a> 贴士 §f: 未知的宝藏? 去参观一下博物馆(在大厅一层)\n§f     -----------------------",
  "game.tips.10": "§a> 贴士 §f: 全套盔甲可获得额外奖励. 还有风格!\n§f     -----------------------",
  "game.tips.11": "§a> 贴士 §f: 小心熊\n§f     -----------------------",
  "game.tips.12": "§a> 贴士 §f: 小羊噜噜爱胡萝卜\n§f     -----------------------",
  "game.tips.13": "§a> 贴士 §f: 你找到大厅里的密室了吗? 很隐蔽 ;)\n§f     -----------------------",
  "game.tips.14": "§a> 贴士 §f: 冰与火是一对强大的组合!\n§f     -----------------------",
  "game.tips.15": "§a> 贴士 §f: 通过收集成就来完成你的进度\n§f     -----------------------",
  "game.tips.16": "§a> 贴士 §f: 速通? 你可以在大厅的图书馆侧翼找到你的通关最佳时间\n§f     -----------------------",
  "game.tips.17": "§a> 贴士 §f: 您完成主线故事了吗? 前往村庄继续冒险吧. 解锁另一种游戏模式\n§f     -----------------------",
  "game.tips.18": "§a> 贴士 §f: 完美把握攻击时机, 有助于提高伤害\n§f     -----------------------",
  "game.tips.19": "§a> 贴士 §f: 连击小怪, 但要记住蓄力攻击会带来显著优势\n§f     -----------------------",
  "game.tips.player_in_game": " §e名冒险玩家 §f:\n  >>> ",

  "game.text.vote.nextzone": " 投票进入下一区域!",
  "game.text.vote.doomzone": " 投票离开井!",
  "game.text.vote.mysticshop": " 投票离开商店!",
  "game.text.vote.cancel": " 取消了投票!",
  "game.mode_chaos.unlocked": " §7[§6游戏大师§7] §f: §e恭喜你, 你已解锁混沌模式, 请前往图书馆!",
  "game.text.click_gate.nope": "等待其他玩家",

  "avarice.money": " 掠夺更多金币",

  "sign.magical_shop.gold1": "你的金钱",
  "sign.magical_shop.gold2": "共享",
  "sign.magical_shop.reset": "刷新商店",
  "sign.magical_shop.price": "售价: ",
  "sign.magical_shop.true": "商店刷新",
  "sign.magical_shop.false": "无法刷新商店",
  "sign.magical_shop.no_money": "没有足够§6金币§f\uE025§r",

  "sign.shop.buy": "购买",

  "------- TEXT -------": "------- Advancement -------",
  "adv.text.sw_root.title": "灵魂旅者",
  "adv.text.sw_root.lore": "肉鸽地图 Ver.1204.42",
  "adv.text.sw_root2.title": "冒险",
  "adv.text.sw_root2.lore": "肉鸽地图 Ver.1204.42",
  "adv.text.sw_root3.title": "战斗",
  "adv.text.sw_root3.lore": "肉鸽地图 Ver.1204.42",
  "adv.text.sw_root4.title": "Boss",
  "adv.text.sw_root4.lore": "肉鸽地图 Ver.1204.42",

  "adv.text.map.tuto.title": "那些日子...",
  "adv.text.map.tuto.lore": "你完成了教程 (还用胡萝卜喂了小羊噜噜, 谢谢!)",

  "adv.text.mode_adventure.title": "冒险模式",
  "adv.text.mode_adventure.lore": "经典游戏模式",
  "adv.text.mode_chaos.title": "混沌模式",
  "adv.text.mode_chaos.lore": "击败 7 个 Boss 后解锁 (可在图书馆解锁)",
  "adv.text.weapon.quality1.title": "品质: 普通",
  "adv.text.weapon.quality1.lore": "你得到了第一件武器",
  "adv.text.weapon.quality2.title": "品质: 罕见",
  "adv.text.weapon.quality2.lore": "你获得一件罕见的武器",
  "adv.text.weapon.quality3.title": "品质: 稀有",
  "adv.text.weapon.quality3.lore": "不是很稀有, 但也不错",
  "adv.text.weapon.quality4.title": "品质: 史诗",
  "adv.text.weapon.quality4.lore": "它的味道像紫葡萄",
  "adv.text.weapon.quality5.title": "品质: 传奇",
  "adv.text.weapon.quality5.lore": "金闪闪",
  "adv.text.loot.open1.title": "小宝箱",
  "adv.text.loot.open1.lore": "你打开了第一个宝箱",
  "adv.text.loot.open2.title": "更多宝箱",
  "adv.text.loot.open2.lore": "你打开了 10 个宝箱",
  "adv.text.loot.open3.title": "更多!",
  "adv.text.loot.open3.lore": "你打开了 50 个宝箱",
  "adv.text.loot.open4.title": "好多啊",
  "adv.text.loot.open4.lore": "100 个宝箱",
  "adv.text.loot.open5.title": "尝试更难",
  "adv.text.loot.open5.lore": "250 个宝箱 (别到 500)",
  "adv.text.loot.open6.title": "我的老天",
  "adv.text.loot.open6.lore": "[500 个宝箱] 你才是Boss",
  "adv.text.weapon.sell_weapon1.title": "交易",
  "adv.text.weapon.sell_weapon1.lore": "出售 10 件武器",
  "adv.text.weapon.sell_weapon2.title": "讨价还价",
  "adv.text.weapon.sell_weapon2.lore": "出售 25 件武器",
  "adv.text.weapon.sell_weapon3.title": "商业贸易",
  "adv.text.weapon.sell_weapon3.lore": "出售 100 件武器",
  "adv.text.weapon.sell_weapon4.title": "拍卖会",
  "adv.text.weapon.sell_weapon4.lore": "出售 250 件武器",
  "adv.text.weapon.sell_weapon5.title": "商贸大师",
  "adv.text.weapon.sell_weapon5.lore": "出售 500 件武器",
  "adv.text.weapon.soul_weapon1.title": "估价",
  "adv.text.weapon.soul_weapon1.lore": "回收 10 件武器",
  "adv.text.weapon.soul_weapon2.title": "循环利用",
  "adv.text.weapon.soul_weapon2.lore": "回收 25 件武器",
  "adv.text.weapon.soul_weapon3.title": "新生",
  "adv.text.weapon.soul_weapon3.lore": "回收 100 件武器",
  "adv.text.weapon.soul_weapon4.title": "重生",
  "adv.text.weapon.soul_weapon4.lore": "回收 250 件武器",
  "adv.text.weapon.soul_weapon5.title": "重获新生",
  "adv.text.weapon.soul_weapon5.lore": "回收 500 件武器",
  "adv.text.weapon.sell_pepito.title": "灵魄石",
  "adv.text.weapon.sell_pepito.lore": "寻找特殊的灵魄石",
  "adv.text.weapon.reforge1.title": "铁匠",
  "adv.text.weapon.reforge1.lore": "重新锻造 10 件武器",
  "adv.text.weapon.reforge2.title": "熟练的铁匠",
  "adv.text.weapon.reforge2.lore": "重新锻造 25 件武器",
  "adv.text.weapon.reforge3.title": "铁匠大师",
  "adv.text.weapon.reforge3.lore": "重新锻造 100 件武器",
  "adv.text.weapon.reforge4.title": "至尊铁匠",
  "adv.text.weapon.reforge4.lore": "重新锻造 250 件武器",
  "adv.text.weapon.reforge5.title": "锻造之神",
  "adv.text.weapon.reforge5.lore": "重新锻造 500 件武器",
  "adv.text.weapon.reset_me.title": "/trigger reset",
  "adv.text.weapon.reset_me.lore": "你退出了正在进行的游戏",
  "adv.text.weapon.get_all_weapons.title": "武器多多",
  "adv.text.weapon.get_all_weapons.lore": "找到游戏中的所有武器",
  "adv.text.weapon.secret_room.title": "帕斯-穆拉耶",
  "adv.text.weapon.secret_room.lore": "找到秘密房间",
  "adv.text.weapon.secret_fisherman.title": "这里没有鱼",
  "adv.text.weapon.secret_fisherman.lore": "扑空",
  "adv.text.weapon.secret_jump.title": "轻轻松松",
  "adv.text.weapon.secret_jump.lore": "成功完成大厅中的隐藏跑酷",
  "adv.text.weapon.verhead.title": "意料之外的上升",
  "adv.text.weapon.verhead.lore": "爬虫",
  "adv.text.secret.button1.title": "但这有什么意义呢",
  "adv.text.secret.button1.lore": "按下 4 个按钮之一, 进入Boss博物馆.",
  "adv.text.secret.button2.title": "它的位置在博物馆里!",
  "adv.text.secret.button2.lore": "按下所有 4 个按钮后, 进入Boss博物馆.",
  "adv.text.weapon.transmutation_first.title": "进化",
  "adv.text.weapon.transmutation_first.lore": "使用嬗变台",
  "adv.text.weapon.transmutation_soulstone.title": "灵魂炼金术师",
  "adv.text.weapon.transmutation_soulstone.lore": "进化一块灵魂石",
  "adv.text.weapon.transmutation_legendary.title": "这就是力量!",
  "adv.text.weapon.transmutation_legendary.lore": "将一件武器进化到传奇阶段",
  "adv.text.weapon.transmutation_myth.title": "Boss 专武",
  "adv.text.weapon.transmutation_myth.lore": "将一件武器进化到神话阶段",

  "adv.text.explo.any_tent.title": "小窝",
  "adv.text.explo.any_tent.lore": "参观你的第一个帐篷",
  "adv.text.explo.tent.title": "童子军",
  "adv.text.explo.tent.lore": "访问所有探险营地",
  "adv.text.explo.doomzone_any.title": "你的一大步",
  "adv.text.explo.doomzone_any.lore": "跳下井, 风险自负",
  "adv.text.explo.doomzone_all.title": "按下按钮",
  "adv.text.explo.doomzone_all.lore": "在冒险中跳进了所有类型的井",
  "adv.text.explo.doomzone_zone.title": "维度之间",
  "adv.text.explo.doomzone_zone.lore": "访问所有其他维度",
  "adv.text.explo.minion.title": "藏身之处",
  "adv.text.explo.minion.lore": "在阿尔平附近找到了森蒳的秘密藏身处",
  "adv.text.explo.wiphouse.title": "家, 甜蜜的家",
  "adv.text.explo.wiphouse.lore": "成功进入_Wip_在沙漠村落中的求生屋",
  "adv.text.explo.galaad.title": "嘎拉德",
  "adv.text.explo.galaad.lore": "在沙漠中找到嘎拉德",
  "adv.text.map.dead_with_money.title": "死于贪婪",
  "adv.text.map.dead_with_money.lore": "在钱包中仍有 500 枚金币的情况下死亡",
  "adv.text.map.stackmoney1.title": "经济实惠",
  "adv.text.map.stackmoney1.lore": "在钱包中收集 250 枚金币",
  "adv.text.map.stackmoney2.title": "贪婪",
  "adv.text.map.stackmoney2.lore": "黄金越来越多!",
  "adv.text.map.trio.title": "传奇三人组",
  "adv.text.map.trio.lore": "与 3 位朋友 (熟人也可) 一起开始游戏",
  "adv.text.map.dodz.title": "知己",
  "adv.text.map.friendly.title": "朋友一路走好",
  "adv.text.map.friendly.lore": "你不小心杀死了队友",
  "adv.text.map.dodz.lore": "与更多朋友一起开始游戏!",
  "adv.text.map.mysique1.title": "惊喜购物",
  "adv.text.map.mysique1.lore": "首次访问神秘商店",
  "adv.text.map.mysique2.title": "强迫购买",
  "adv.text.map.mysique2.lore": "在神秘商店花费 5000 枚金币",
  "adv.text.map.mysique_soul1.title": "再来一次!",
  "adv.text.map.mysique_soul1.lore": "在神秘商店购买到普通灵魂石",
  "adv.text.map.mysique_soul2.title": "这是为我准备的",
  "adv.text.map.mysique_soul2.lore": "在神秘商店购买到罕见灵魂石",
  "adv.text.map.mysique_soul3.title": "灵魂交易",
  "adv.text.map.mysique_soul3.lore": "在神秘商店购买到稀有灵魂石",
  "adv.text.map.mysique_soul4.title": "越飞越高",
  "adv.text.map.mysique_soul4.lore": "在神秘商店购买到史诗灵魂石",
  "adv.text.map.mysique_soul5.title": "越来越好",
  "adv.text.map.mysique_soul5.lore": "在神秘商店购买到传奇灵魂石",
  "adv.text.map.bauble_parcho1.title": "图书馆馆长",
  "adv.text.map.bauble_parcho1.lore": "阅读 (并使用) 50 个卷轴",
  "adv.text.map.bauble_parcho1.title": "档案管理员",
  "adv.text.map.bauble_parcho1.lore": "消耗 300 个卷轴",
  "adv.text.map.bauble_parcho_health.title": "血包",
  "adv.text.map.bauble_parcho_health.lore": "生命值达到上限",
  "adv.text.map.bauble_parcho_damage.title": "终极力量",
  "adv.text.map.bauble_parcho_damage.lore": "额外伤害达到上限",
  "adv.text.map.bauble_parcho_resi.title": "厚脸皮",
  "adv.text.map.bauble_parcho_resi.lore": "抗性属性达到上限",
  "adv.text.map.bauble_parcho_crit.title": "外科手术",
  "adv.text.map.bauble_parcho_crit.lore": "暴击率达到上限",
  "adv.text.map.bauble_healpots_drink.title": "干杯",
  "adv.text.map.bauble_healpots_drink.lore": "消耗治疗药水 25 次",
  "adv.text.map.bauble_healpots_empty.title": "口渴",
  "adv.text.map.bauble_healpots_empty.lore": "完全耗尽你的治疗药水",
  "adv.text.map.bauble_healpots_max.title": "深谋远虑",
  "adv.text.map.bauble_healpots_max.lore": "将治疗药水升级到最大容量",
  "adv.text.map.bauble_get0.title": "幸运日",
  "adv.text.map.bauble_get0.lore": "打开 1 个袋子",
  "adv.text.map.bauble_get1.title": "狗屎运?",
  "adv.text.map.bauble_get1.lore": "打开 200 个袋子",
  "adv.text.map.bauble_get2.title": "强运伴身",
  "adv.text.map.bauble_get2.lore": "打开 5000 个袋子 (好多袋子啊!)",
  "adv.text.map.bauble_malus.title": "厄运缠身",
  "adv.text.map.bauble_malus.lore": "同时装备 3 件诅咒宝石",
  "adv.text.map.bauble_sell1.title": "这玩意多的是",
  "adv.text.map.bauble_sell1.lore": "在游戏中用 250 件装备换取金币",
  "adv.text.map.bauble_sell2.title": "注意税收",
  "adv.text.map.bauble_sell2.lore": "在游戏中用 2500 件装备换取金币",
  "adv.text.map.bauble_breakgem.title": "哦哟!",
  "adv.text.map.bauble_breakgem.lore": "你在没有工具的情况下取下宝石, 结果弄坏了宝石",
  "adv.text.map.bauble_crimped1.title": "金匠",
  "adv.text.map.bauble_crimped1.lore": "用工具卸下 25 颗宝石",
  "adv.text.map.bauble_crimped2.title": "珠宝商",
  "adv.text.map.bauble_crimped2.lore": "用工具卸下 300 颗宝石",
  "adv.text.map.bauble_revive.title": "再来一次",
  "adv.text.map.bauble_revive.lore": "你使用宝石复活了",
  "adv.text.map.first_game.title": "首次冒险",
  "adv.text.map.first_game.lore": "你开始了第一次冒险",
  "adv.text.map.atk_streak1.title": "节奏大师 I",
  "adv.text.map.atk_streak1.lore": "完成 50 次完美命中",
  "adv.text.map.atk_streak2.title": "节奏大师 II",
  "adv.text.map.atk_streak2.lore": "完成 200 次完美命中",
  "adv.text.map.atk_streak3.title": "节奏大师 III",
  "adv.text.map.atk_streak3.lore": "完成 2500 次完美命中",
  "adv.text.map.atk_streak4.title": "节奏大师 IV",
  "adv.text.map.atk_streak4.lore": "完成 5000 次完美命中",
  "adv.text.map.no_weapon.title": "这就是我的计划!",
  "adv.text.map.no_weapon.lore": "在没有武器的情况下开始冒险 (你是认真的吗?)",
  "adv.text.map.only_katana.title": "此乃武士之道",
  "adv.text.map.only_katana.lore": "只用一把武士刀作为武器进行冒险",
  "adv.text.map.black_wizard.title": "黑暗大法师",
  "adv.text.map.black_wizard.lore": "使用 4 种不同类型的法杖开始游戏",
  "adv.text.map.100games.title": "100之期已到!",
  "adv.text.map.100games.lore": "时间过得真快, 不是吗? 已经经历了 100 次冒险",
  "adv.text.map.autel1.title": "奇怪的建筑",
  "adv.text.map.autel1.lore": "激活第一个祭坛挑战",
  "adv.text.map.autel2.title": "即兴挑战",
  "adv.text.map.autel2.lore": "在冒险过程中激活 20 个祭坛挑战",
  "adv.text.map.autel3.title": "计算风险",
  "adv.text.map.autel3.lore": "获得 150 个祭坛奖励",
  "adv.text.map.autel_all.title": "竞争对手",
  "adv.text.map.autel_all.lore": "成功完成所有祭坛的挑战",
  "adv.text.map.bear_hunt.title": "真可爱!",
  "adv.text.map.bear_hunt.lore": "猎熊后再卖熊皮",
  "adv.text.map.bear_eat.title": "坏主意",
  "adv.text.map.bear_eat.lore": "你真的以为你能战胜那头熊吗?",
  "adv.text.map.event_bee.title": "接种疫苗",
  "adv.text.map.event_bee.lore": "寻找蜜蜂的解毒剂",
  "adv.text.armor.start.title": "时装周",
  "adv.text.armor.start.lore": "你装备了第一件套装",
  "adv.text.armor.unset.title": "农民",
  "adv.text.armor.unset.lore": "穿上一整套没有套装属性的装备",
  "adv.text.armor.random.title": "衣着不整",
  "adv.text.armor.random.lore": "同时装备不同名称的套装",
  "adv.text.armor.dragon.title": "鳞甲附体",
  "adv.text.armor.dragon.lore": "装备全套龙语装",
  "adv.text.armor.berzerk.title": "正式入场",
  "adv.text.armor.berzerk.lore": "装备全套角斗士装",
  "adv.text.armor.mage.title": "喔哦, 尖帽子",
  "adv.text.armor.mage.lore": "装备全套法师装",
  "adv.text.armor.valkyrie.title": "直面我",
  "adv.text.armor.valkyrie.lore": "装备全套女武神装",
  "adv.text.armor.winter.title": "凛冬降至",
  "adv.text.armor.winter.lore": "装备全套暴风雪套",
  "adv.text.armor.rogue.title": "万事皆虚 万事皆允",
  "adv.text.armor.rogue.lore": "装备全套刺客装",
  "": "",
  "": "",

  "adv.text.boss.difficulty_1.title": "简单",
  "adv.text.boss.difficulty_1.lore": "简单",
  "adv.text.boss.difficulty_2.title": "普通",
  "adv.text.boss.difficulty_2.lore": "普通",
  "adv.text.boss.difficulty_3.title": "困难",
  "adv.text.boss.difficulty_3.lore": "困难",
  "adv.text.boss.difficulty_4.title": "英雄",
  "adv.text.boss.difficulty_4.lore": "英雄",
  "adv.text.boss.difficulty_5.title": "地狱",
  "adv.text.boss.difficulty_5.lore": "地狱",

  "adv.text.boss.arpine_1.title": "森蒳 1/5",
  "adv.text.boss.arpine_1.lore": "",
  "adv.text.boss.arpine_2.title": "森蒳 2/5",
  "adv.text.boss.arpine_2.lore": "",
  "adv.text.boss.arpine_3.title": "森蒳 3/5",
  "adv.text.boss.arpine_3.lore": "",
  "adv.text.boss.arpine_4.title": "森蒳 4/5",
  "adv.text.boss.arpine_4.lore": "",
  "adv.text.boss.arpine_5.title": "森蒳 5/5",
  "adv.text.boss.arpine_5.lore": "",

  "adv.text.boss.bee_1.title": "哔蜡 1/5",
  "adv.text.boss.bee_1.lore": "",
  "adv.text.boss.bee_2.title": "哔蜡 2/5",
  "adv.text.boss.bee_2.lore": "",
  "adv.text.boss.bee_3.title": "哔蜡 3/5",
  "adv.text.boss.bee_3.lore": "",
  "adv.text.boss.bee_4.title": "哔蜡 4/5",
  "adv.text.boss.bee_4.lore": "",
  "adv.text.boss.bee_5.title": "哔蜡 5/5",
  "adv.text.boss.bee_5.lore": "",

  "adv.text.boss.gorgone_1.title": "卓拉 1/5",
  "adv.text.boss.gorgone_1.lore": "",
  "adv.text.boss.gorgone_2.title": "卓拉 2/5",
  "adv.text.boss.gorgone_2.lore": "",
  "adv.text.boss.gorgone_3.title": "卓拉 3/5",
  "adv.text.boss.gorgone_3.lore": "",
  "adv.text.boss.gorgone_4.title": "卓拉 4/5",
  "adv.text.boss.gorgone_4.lore": "",
  "adv.text.boss.gorgone_5.title": "卓拉 5/5",
  "adv.text.boss.gorgone_5.lore": "",

  "adv.text.boss.rocklem_1.title": "维罗赫 1/5",
  "adv.text.boss.rocklem_1.lore": "",
  "adv.text.boss.rocklem_2.title": "维罗赫 2/5",
  "adv.text.boss.rocklem_2.lore": "",
  "adv.text.boss.rocklem_3.title": "维罗赫 3/5",
  "adv.text.boss.rocklem_3.lore": "",
  "adv.text.boss.rocklem_4.title": "维罗赫 4/5",
  "adv.text.boss.rocklem_4.lore": "",
  "adv.text.boss.rocklem_5.title": "维罗赫 5/5",
  "adv.text.boss.rocklem_5.lore": "",

  "adv.text.boss.ver_1.title": "阿玛沙克 1/5",
  "adv.text.boss.ver_1.lore": "",
  "adv.text.boss.ver_2.title": "阿玛沙克 2/5",
  "adv.text.boss.ver_2.lore": "",
  "adv.text.boss.ver_3.title": "阿玛沙克 3/5",
  "adv.text.boss.ver_3.lore": "",
  "adv.text.boss.ver_4.title": "阿玛沙克 4/5",
  "adv.text.boss.ver_4.lore": "",
  "adv.text.boss.ver_5.title": "阿玛沙克 5/5",
  "adv.text.boss.ver_5.lore": "",

  "adv.text.boss.soulswalker_1.title": "灵魂行者 1/5",
  "adv.text.boss.soulswalker_1.lore": "",
  "adv.text.boss.soulswalker_2.title": "灵魂行者 2/5",
  "adv.text.boss.soulswalker_2.lore": "",
  "adv.text.boss.soulswalker_3.title": "灵魂行者 3/5",
  "adv.text.boss.soulswalker_3.lore": "",
  "adv.text.boss.soulswalker_4.title": "灵魂行者 4/5",
  "adv.text.boss.soulswalker_4.lore": "",
  "adv.text.boss.soulswalker_5.title": "灵魂行者 5/5",
  "adv.text.boss.soulswalker_5.lore": "",

  "adv.text.boss.piratlin_1.title": "皮鳞 1/5",
  "adv.text.boss.piratlin_1.lore": "",
  "adv.text.boss.piratlin_2.title": "皮鳞 2/5",
  "adv.text.boss.piratlin_2.lore": "",
  "adv.text.boss.piratlin_3.title": "皮鳞 3/5",
  "adv.text.boss.piratlin_3.lore": "",
  "adv.text.boss.piratlin_4.title": "皮鳞 4/5",
  "adv.text.boss.piratlin_4.lore": "",
  "adv.text.boss.piratlin_5.title": "皮鳞 5/5",
  "adv.text.boss.piratlin_5.lore": "",

  "------- ITEM -------": "------- 战利品箱 -------",
  "lootbox.name.level1": "质朴武器宝箱",
  "lootbox.name.level2": "幸运武器宝箱",
  "lootbox.name.level3": "华丽武器宝箱",

  "lobby.weapon.looted.text": " • 你找到了: ",
  "lobby.weapon.looted.legendary": " • 找到传奇物品! : ",

  "lootbox.lore.global": "该宝箱中包含一件随机武器",

  "bauble.name.quality1": "神秘袋",
  "bauble.lore.quality1": "包含一件神秘物品",
  "bauble.name.onlygem": "宝石袋",
  "bauble.lore.onlygem": "包含任意品质的宝石",
  "bauble.name.rare_gems": "稀有宝石袋",
  "bauble.lore.rare_gems": "包含一颗稀有宝石",
  "bauble.name.epic_gems": "史诗宝石袋",
  "bauble.lore.epic_gems": "包含一颗史诗宝石",
  "bauble.name.legend_gems": "传奇宝石袋",
  "bauble.lore.legend_gems": "包含一颗传奇宝石",
  "bauble.name.heal_pouch": "药水袋 (§o使用后消失§r)",
  "bauble.lore.heal_pouch": "包含一个可用一次的治疗药水",
  "bauble.name.epic_armor": "盔甲袋",
  "bauble.lore.epic_armor": "包含随机套装中的一件盔甲",
  "bauble.name.only_conso": "附魔袋",
  "bauble.lore.only_conso": "包含消耗品, 如卷轴或宝石拆除工具",

  "name.conso.crimp_tool.1": "宝石拆除工具 [\uEba1]",
  "name.conso.crimp_tool.2": "宝石拆除工具 [\uEba2]",
  "name.conso.crimp_tool.3": "宝石拆除工具 [\uEba3]",
  "lore.conso.crimp_tool.1": "可在不损坏宝石的情况下取出宝石",
  "lore.conso.crimp_tool.2": "握着该物品时按下 ",
  "lore.conso.crimp_tool.3": " ",
  "title.bauble.tool.1": "槽位 [饰品]",
  "title.bauble.tool.2": "槽位 [护身符]",
  "title.bauble.tool.3": "槽位 [戒指]",

  "cd.casting": "施法",
  "sign.plot667.tp_top": "向上",

  "------- ITEM -------": "------- SOULSTONE -------",
  "item.soul_stone.commun": "灵魂石 I",
  "item.soul_stone.uncommun": "灵魂石 II",
  "item.soul_stone.rare": "灵魂石 III",
  "item.soul_stone.epic": "灵魂石 IV",
  "item.soul_stone.legend": "灵魂石 V",

  "------- WEAPON -------": "------- ARME -------",
  "training.sword": "训练剑",
  "training.sword.lore": "一把锋利而平衡的武器",
  "training.masse": "狼牙棒",
  "training.masse.lore": "能震慑敌人的重型武器",
  "training.bow": "新手弓",
  "training.bow.lore": "请小心你的箭筒数量",
  "training.bow_quiver.lore": "你可以通过蹲下一段时间或用完所有箭来重新装填",
  "item.not.place.name": "不要试着把它拿下来",
  "item.not.place.lore": "或者替换",

  "sword.spell.myth_bonus": "\uEbc1 \uEbb6 增强范围伤害",
  "silversword.spell.myth_bonus": "\uEbc1 \uEbb6 致命吸收",
  "longsword.spell.myth_bonus": "\uEbc1 \uEbb7§f\uEbc4§r+20% 暴击几率",
  "axe.spell.myth_bonus": "\uEbc1 \uEbb6§f\uEbc4§r+25% 伤害并附加流血",
  "dagger.spell.myth_bonus": "\uEbc1 \uEbb6 致命速度",
  "masse.spell.myth_bonus": "\uEbc1 \uEbb5 缩短护盾充能时间",
  "hammer.spell.myth_bonus": "\uEbc1 \uEbb6§f\uEbc4§r 空间崩裂",
  "katana.spell.myth_bonus": "\uEbc1 \uEbb8 快速转换",
  "bow.spell.myth_bonus": "\uEbc1 \uEbb3 +15% 伤害",
  "firehand.spell.myth_bonus": "\uEbc1 \uEbb8 烈焰地狱",
  "icehand.spell.myth_bonus": "\uEbc1 \uEbb8 寒冰炸弹",
  "heal_staff.spell.myth_bonus": "\uEbc1 \uEbb8 祝福",
  "summon_staff.spell.myth_bonus": "\uEbc1 \uEbb8 尖牙 + 击退",

  "weapon.sword": "铁剑",
  "sword.spell.sharpness1": "\uEbb6 锋利 I",
  "sword.spell.sharpness2": "\uEbb6 锋利 II",
  "sword.spell.sharpness3": "\uEbb6 锋利 III",
  "sword.spell.sharpness4": "\uEbb6 锋利 IV",
  "sword.spell.sharpness5": "\uEbb6 锋利 V",
  "sword.spell.sharpness6": "\uEbb6 锋利 VI",
  "sword.spell.sharpness7": "\uEbb6 锋利 VII ⭐",
  "sword.spell.shield1": "\uEbb5 护盾 I",
  "sword.spell.shield2": "\uEbb5 护盾 II",
  "sword.spell.shield3": "\uEbb5 护盾 III",
  "sword.spell.shield4": "\uEbb5 护盾 IV",
  "sword.spell.shield5": "\uEbb5 护盾 V ⭐",
  "sword.spell.life_steal1": "\uEbb6 生命窃取 I",
  "sword.spell.life_steal2": "\uEbb6 生命窃取 II",
  "sword.spell.life_steal3": "\uEbb6 生命窃取 III ⭐",
  "sword.spell.backdash1": "\uEbb2 后撤步 I",
  "sword.spell.backdash2": "\uEbb2 后撤步 II ⭐",

  "weapon.silversword": "银剑",
  "silversword.spell.smite1": "\uEbb6 亡灵杀手 I",
  "silversword.spell.smite2": "\uEbb6 亡灵杀手 II",
  "silversword.spell.smite3": "\uEbb6 亡灵杀手 III",
  "silversword.spell.smite4": "\uEbb6 亡灵杀手 IV",
  "silversword.spell.smite5": "\uEbb6 亡灵杀手 V",
  "silversword.spell.smite6": "\uEbb6 亡灵杀手 VI",
  "silversword.spell.smite7": "\uEbb6 亡灵杀手 VII ⭐",
  "silversword.spell.arthropods1": "\uEbb6 蜘蛛克星 I",
  "silversword.spell.arthropods2": "\uEbb6 蜘蛛克星 II",
  "silversword.spell.arthropods3": "\uEbb6 蜘蛛克星 III",
  "silversword.spell.arthropods4": "\uEbb6 蜘蛛克星 IV",
  "silversword.spell.arthropods5": "\uEbb6 蜘蛛克星 V",
  "silversword.spell.arthropods6": "\uEbb6 蜘蛛克星 VI",
  "silversword.spell.arthropods7": "\uEbb6 蜘蛛克星 VII ⭐",
  "silversword.spell.antislime1": "\uEbb6 粘液清除 I",
  "silversword.spell.antislime2": "\uEbb6 粘液清除 II",
  "silversword.spell.antislime3": "\uEbb6 粘液清除 III",
  "silversword.spell.antislime4": "\uEbb6 粘液清除 IV",
  "silversword.spell.antislime5": "\uEbb6 粘液清除 V ⭐",
  "silversword.spell.buveuse1": "\uEbb6 增幅 I",
  "silversword.spell.buveuse2": "\uEbb6 增幅 II",
  "silversword.spell.buveuse3": "\uEbb6 增幅 III",
  "silversword.spell.buveuse4": "\uEbb6 增幅 IV",
  "silversword.spell.buveuse5": "\uEbb6 增幅 V ⭐",
  "silversword.spell.raredmg1": "\uEbb6 专业 I",
  "silversword.spell.raredmg2": "\uEbb6 专业 II",
  "silversword.spell.raredmg3": "\uEbb6 专业 III",
  "silversword.spell.raredmg4": "\uEbb6 专业 IV",
  "silversword.spell.raredmg5": "\uEbb6 专业 V ⭐",
  "silversword.spell.avarice1": "\uEbb7 贪婪 I",
  "silversword.spell.avarice2": "\uEbb7 贪婪 II",
  "silversword.spell.avarice3": "\uEbb7 贪婪 III",
  "silversword.spell.avarice4": "\uEbb7 贪婪 IV",
  "silversword.spell.avarice5": "\uEbb7 贪婪 V ⭐",
  "silversword.spell.shield1": "\uEbb5 护盾 I",
  "silversword.spell.shield2": "\uEbb5 护盾 II",
  "silversword.spell.shield3": "\uEbb5 护盾 III",
  "silversword.spell.shield4": "\uEbb5 护盾 IV",
  "silversword.spell.shield5": "\uEbb5 护盾 V ⭐",
  "silversword.spell.backdash1": "\uEbb2 后撤步 I",
  "silversword.spell.backdash2": "\uEbb2 后撤步 II ⭐",

  "weapon.longsword": "长剑",
  "longsword.spell.spin1": "\uEbb2 旋转 I",
  "longsword.spell.spin2": "\uEbb2 旋转 II",
  "longsword.spell.spin3": "\uEbb2 旋转 III",
  "longsword.spell.spin4": "\uEbb2 旋转 IV",
  "longsword.spell.spin5": "\uEbb2 旋转 V ⭐",
  "longsword.spell.block1": "\uEbb2 格挡 I",
  "longsword.spell.block2": "\uEbb2 格挡 II",
  "longsword.spell.block3": "\uEbb2 格挡 III",
  "longsword.spell.block4": "\uEbb2 格挡 IV",
  "longsword.spell.block5": "\uEbb2 格挡 V ⭐",
  "longsword.spell.cleave1": "\uEbb2 流血 I",
  "longsword.spell.cleave2": "\uEbb2 流血 II",
  "longsword.spell.cleave3": "\uEbb2 流血 III",
  "longsword.spell.cleave4": "\uEbb2 流血 IV",
  "longsword.spell.cleave5": "\uEbb2 流血 V ⭐",
  "longsword.spell.bleedhit1": "\uEbb6 §f\uEbc4§r创伤 I",
  "longsword.spell.bleedhit2": "\uEbb6 §f\uEbc4§r创伤 II",
  "longsword.spell.bleedhit3": "\uEbb6 §f\uEbc4§r创伤 III",
  "longsword.spell.bleedhit4": "\uEbb6 §f\uEbc4§r创伤 IV",
  "longsword.spell.bleedhit5": "\uEbb6 §f\uEbc4§r创伤 V ⭐",

  "weapon.axe": "战斧",
  "axe.spell.berzerk1": "\uEbb9+\uEbb2 狂暴 I",
  "axe.spell.berzerk2": "\uEbb9+\uEbb2 狂暴 II",
  "axe.spell.berzerk3": "\uEbb9+\uEbb2 狂暴 III",
  "axe.spell.berzerk4": "\uEbb9+\uEbb2 狂暴 IV",
  "axe.spell.berzerk5": "\uEbb9+\uEbb2 狂暴 V ⭐",
  "axe.spell.grab1": "\uEbb2 抓钩 I",
  "axe.spell.grab2": "\uEbb2 抓钩 II",
  "axe.spell.grab3": "\uEbb2 抓钩 III ⭐",
  "axe.spell.charge1": "\uEbb2 砍伐 I",
  "axe.spell.charge2": "\uEbb2 砍伐 II",
  "axe.spell.charge3": "\uEbb2 砍伐 III ⭐",
  "axe.spell.rage1": "\uEbb7 愤怒 I",
  "axe.spell.rage2": "\uEbb7 愤怒 II",
  "axe.spell.rage3": "\uEbb7 愤怒 III ⭐",

  "weapon.dagger": "匕首",
  "dagger.spell.exec1": "\uEbb6 背刺 I",
  "dagger.spell.exec2": "\uEbb6 背刺 II",
  "dagger.spell.exec3": "\uEbb6 背刺 III",
  "dagger.spell.exec4": "\uEbb6 背刺 IV",
  "dagger.spell.exec5": "\uEbb6 背刺 V ⭐",
  "dagger.spell.poison1": "\uEbb6 涂毒 I",
  "dagger.spell.poison2": "\uEbb6 涂毒 II",
  "dagger.spell.poison3": "\uEbb6 涂毒 III",
  "dagger.spell.poison4": "\uEbb6 涂毒 IV",
  "dagger.spell.poison5": "\uEbb6 涂毒 V ⭐",
  "dagger.spell.trap1": "\uEbb2 陷阱 I",
  "dagger.spell.trap2": "\uEbb2 陷阱 II",
  "dagger.spell.trap3": "\uEbb2 陷阱 III ⭐",
  "dagger.spell.vamp1": "\uEbb6 吸血 I",
  "dagger.spell.vamp2": "\uEbb6 吸血 II",
  "dagger.spell.vamp3": "\uEbb6 吸血 III ⭐",
  "dagger.spell.invisible1": "\uEbb9 隐身 ⭐",
  "dagger.spell.shuriken1": "\uEbb2 手里剑 ⭐",

  "weapon.masse": "狼牙棒",
  "masse.spell.stun1": "\uEbb6 §f\uEbc4§r眩晕 I",
  "masse.spell.stun2": "\uEbb6 §f\uEbc4§r眩晕 II",
  "masse.spell.stun3": "\uEbb6 §f\uEbc4§r眩晕 III",
  "masse.spell.stun4": "\uEbb6 §f\uEbc4§r眩晕 IV",
  "masse.spell.stun5": "\uEbb6 §f\uEbc4§r眩晕 V ⭐",
  "masse.spell.antiprojectile1": "\uEbb9 弹反 I",
  "masse.spell.antiprojectile2": "\uEbb9 弹反 II",
  "masse.spell.antiprojectile3": "\uEbb9 弹反 III",
  "masse.spell.antiprojectile4": "\uEbb9 弹反 IV",
  "masse.spell.antiprojectile5": "\uEbb9 弹反 V ⭐",
  "masse.spell.aoe_slow1": "\uEbb6 减缓 I",
  "masse.spell.aoe_slow2": "\uEbb6 减缓 II",
  "masse.spell.aoe_slow3": "\uEbb6 减缓 III",
  "masse.spell.aoe_slow4": "\uEbb6 减缓 IV",
  "masse.spell.aoe_slow5": "\uEbb6 减缓 V ⭐",
  "masse.spell.push1": "\uEbb6 击飞 I",
  "masse.spell.push2": "\uEbb6 击飞 II",
  "masse.spell.push3": "\uEbb6 击飞 III",
  "masse.spell.push4": "\uEbb6 击飞 IV",
  "masse.spell.push5": "\uEbb6 击飞 V ⭐",
  "masse.spell.dmg_stun1": "\uEbb6 §f\uEbc4§r眩晕追击 I",
  "masse.spell.dmg_stun2": "\uEbb6 §f\uEbc4§r眩晕追击 II",
  "masse.spell.dmg_stun3": "\uEbb6 §f\uEbc4§r眩晕追击 III",
  "masse.spell.dmg_stun4": "\uEbb6 §f\uEbc4§r眩晕追击 IV",
  "masse.spell.dmg_stun5": "\uEbb6 §f\uEbc4§r眩晕追击 V ⭐",
  "masse.spell.par_stun1": "\uEbb5 眩晕击退 I",
  "masse.spell.par_stun2": "\uEbb5 眩晕击退 II",
  "masse.spell.par_stun3": "\uEbb5 眩晕击退 III",
  "masse.spell.par_stun4": "\uEbb5 眩晕击退 IV",
  "masse.spell.par_stun5": "\uEbb5 眩晕击退 V ⭐",
  "masse.spell.par_regen1": "\uEbb5 再生招架 I",
  "masse.spell.par_regen2": "\uEbb5 再生招架 II",
  "masse.spell.par_regen3": "\uEbb5 再生招架 III ⭐",

  "weapon.hammer": "锤子",
  "hammer.spell.stun1": "\uEbb6 范围震荡 I",
  "hammer.spell.stun2": "\uEbb6 范围震荡 II",
  "hammer.spell.stun3": "\uEbb6 范围震荡 III",
  "hammer.spell.stun4": "\uEbb6 范围震荡 IV",
  "hammer.spell.stun5": "\uEbb6 范围震荡 V ⭐",
  "hammer.spell.dash1": "\uEbb2 蓄力猛跳 I",
  "hammer.spell.dash2": "\uEbb2 蓄力猛跳 II ⭐",
  "hammer.spell.armor_breaker1": "\uEbb6 §f\uEbc4§r破甲 I",
  "hammer.spell.armor_breaker2": "\uEbb6 §f\uEbc4§r破甲 II",
  "hammer.spell.armor_breaker3": "\uEbb6 §f\uEbc4§r破甲 III",
  "hammer.spell.armor_breaker4": "\uEbb6 §f\uEbc4§r破甲 IV",
  "hammer.spell.armor_breaker5": "\uEbb6 §f\uEbc4§r破甲 V ⭐",
  "hammer.spell.jump1": "\uEbb2 眩晕跳跃 I",
  "hammer.spell.jump2": "\uEbb2 眩晕跳跃 II",
  "hammer.spell.jump3": "\uEbb2 眩晕跳跃 III ⭐",
  "hammer.spell.block1": "\uEbb5 爆盾击飞 I",
  "hammer.spell.block2": "\uEbb5 爆盾击飞 II",
  "hammer.spell.block3": "\uEbb5 爆盾击飞 III ⭐",

  "weapon.katana": "太刀",
  "lore.katana.light": "○ 光咒 ○",
  "lore.katana.dark": "● 暗刻 ●",
  "lore.katana.swapmode.tuto": "【按 \"F\" 键】切换武士刀模式",

  "katana.spell.light_purif1": "\uEbb7 破影 I",
  "katana.spell.light_purif2": "\uEbb7 破影 II",
  "katana.spell.light_purif3": "\uEbb7 破影 III ⭐",
  "katana.spell.light_resi1": "\uEbb8 侍明守道 I",
  "katana.spell.light_resi2": "\uEbb8 侍明守道 II",
  "katana.spell.light_resi3": "\uEbb8 侍明守道 III ⭐",
  "katana.spell.light_slash1": "\uEbb2 影弹 I",
  "katana.spell.light_slash2": "\uEbb2 影弹 II",
  "katana.spell.light_slash3": "\uEbb2 影弹 III ⭐",
  "katana.spell.light_skewer1": "\uEbb2 穿影叠暗 I",
  "katana.spell.light_skewer2": "\uEbb2 穿影叠暗 II",
  "katana.spell.light_skewer3": "\uEbb2 穿影叠暗 III ⭐",
  "katana.spell.light_dash1": "\uEbb2 燕闪 I",
  "katana.spell.light_dash2": "\uEbb2 燕闪 II",
  "katana.spell.light_dash3": "\uEbb2 燕闪 III ⭐",
  "katana.spell.dark_dot1": "\uEbb7 暗印 I",
  "katana.spell.dark_dot2": "\uEbb7 暗印 II",
  "katana.spell.dark_dot3": "\uEbb7 暗印 III ⭐",
  "katana.spell.dark_move1": "\uEbb8 归暗急速 I",
  "katana.spell.dark_move2": "\uEbb8 归暗急速 II",
  "katana.spell.dark_move3": "\uEbb8 归暗急速 III ⭐",
  "katana.spell.dark_atkspeed1": "\uEbb2 狂怒 I",
  "katana.spell.dark_atkspeed2": "\uEbb2 狂怒 II",
  "katana.spell.dark_atkspeed3": "\uEbb2 狂怒 III ⭐",
  "katana.spell.dark_bomb1": "\uEbb2 暗影炸弹 I",
  "katana.spell.dark_bomb2": "\uEbb2 暗影炸弹 II",
  "katana.spell.dark_bomb3": "\uEbb2 暗影炸弹 III ⭐",
  "katana.spell.dark_dash1": "\uEbb2 跃影破速 I",
  "katana.spell.dark_dash2": "\uEbb2 跃影破速 II",
  "katana.spell.dark_dash3": "\uEbb2 跃影破速 III ⭐",

  "weapon.bow": "弓",
  "lore.bow.quiver.6": "\uEbb3 箭袋 [6]",
  "lore.bow.quiver.7": "\uEbb3 箭袋 [7]",
  "lore.bow.quiver.8": "\uEbb3 箭袋 [8]",
  "lore.bow.quiver.9": "\uEbb3 箭袋 [9]",
  "lore.bow.quiver.10": "\uEbb3 箭袋 [10]",
  "lore.bow.quiver.11": "\uEbb3 箭袋 [11]",
  "lore.bow.quiver.12": "\uEbb3 箭袋 [12]",
  "lore.bow.quiver.13": "\uEbb3 箭袋 [13]",
  "lore.bow.quiver.14": "\uEbb3 箭袋 [14]",
  "lore.bow.quiver.15": "\uEbb3 箭袋 [15]",
  "lore.bow.quiver.16": "\uEbb3 箭袋 [16]",
  "lore.bow.quiver.17": "\uEbb3 箭袋 [17]",
  "lore.bow.quiver.18": "\uEbb3 箭袋 [18]",
  "lore.bow.quiver.19": "\uEbb3 箭袋 [19]",
  "lore.bow.quiver.20": "\uEbb3 箭袋 [20]",
  "lore.bow.quiver.21": "\uEbb3 箭袋 [21]",
  "lore.bow.quiver.22": "\uEbb3 箭袋 [22]",
  "lore.bow.quiver.23": "\uEbb3 箭袋 [23]",
  "lore.bow.quiver.24": "\uEbb3 箭袋 [24]",
  "lore.bow.quiver.25": "\uEbb3 箭袋 [25]",
  "lore.bow.quiver.26": "\uEbb3 箭袋 [26]",
  "lore.bow.quiver.27": "\uEbb3 箭袋 [27]",
  "lore.bow.quiver.28": "\uEbb3 箭袋 [28]",
  "lore.bow.quiver.29": "\uEbb3 箭袋 [29]",
  "lore.bow.quiver.30": "\uEbb3 箭袋 [30]",
  "lore.bow.quiver.31": "\uEbb3 箭袋 [31]",
  "lore.bow.quiver.32": "\uEbb3 箭袋 [32]",
  "lore.bow.quiver.33": "\uEbb3 箭袋 [33]",
  "lore.bow.quiver.34": "\uEbb3 箭袋 [34]",
  "lore.bow.quiver.35": "\uEbb3 箭袋 [35]",
  "lore.bow.quiver.36": "\uEbb3 箭袋 [36] ⭐",
  "lore.bow.quiver.37": "\uEbb3 箭袋 [37]",
  "lore.bow.quiver.38": "\uEbb3 箭袋 [38]",
  "lore.bow.quiver.39": "\uEbb3 箭袋 [39]",
  "lore.bow.quiver.40": "\uEbb3 箭袋 [40]",
  "lore.bow.quiver.41": "\uEbb3 箭袋 [41]",
  "lore.bow.quiver.42": "\uEbb3 箭袋 [42]",
  "lore.bow.quiver.43": "\uEbb3 箭袋 [43]",
  "lore.bow.quiver.44": "\uEbb3 箭袋 [44]",
  "lore.bow.quiver.45": "\uEbb3 箭袋 [45]",
  "lore.bow.quiver.46": "\uEbb3 箭袋 [46]",
  "lore.bow.quiver.47": "\uEbb3 箭袋 [47]",
  "lore.bow.quiver.48": "\uEbb3 箭袋 [48]",
  "lore.bow.quiver.49": "\uEbb3 箭袋 [49]",
  "lore.bow.quiver.50": "\uEbb3 箭袋 [50] ⭐",
  "bow.spell.speeload1": "\uEbb3 快速装填 I",
  "bow.spell.speeload2": "\uEbb3 快速装填 II ⭐",
  "bow.spell.power1": "\uEbb4 力量 I",
  "bow.spell.power2": "\uEbb4 力量 II",
  "bow.spell.power3": "\uEbb4 力量 III",
  "bow.spell.power4": "\uEbb4 力量 IV",
  "bow.spell.power5": "\uEbb4 力量 V",
  "bow.spell.power6": "\uEbb4 力量 VI",
  "bow.spell.power7": "\uEbb4 力量 VII",
  "bow.spell.power8": "\uEbb4 力量 VIII",
  "bow.spell.power9": "\uEbb4 力量 IX",
  "bow.spell.power10": "\uEbb4 力量 X ⭐",
  "bow.spell.piercing1": "\uEbb4 穿透射击 I",
  "bow.spell.piercing2": "\uEbb4 穿透射击 II",
  "bow.spell.piercing3": "\uEbb4 穿透射击 III ⭐",
  "bow.spell.punch1": "\uEbb4 冲击 I",
  "bow.spell.punch2": "\uEbb4 冲击 II",
  "bow.spell.punch3": "\uEbb4 冲击 III ⭐",
  "bow.spell.rain1": "\uEbb4 箭雨 I",
  "bow.spell.rain2": "\uEbb4 箭雨 II",
  "bow.spell.rain3": "\uEbb4 箭雨 III ⭐",
  "bow.spell.flame1": "\uEbb4 火焰箭 I",
  "bow.spell.flame2": "\uEbb4 火焰箭 II",
  "bow.spell.flame3": "\uEbb4 火焰箭 III ⭐",
  "bow.spell.storm_arrow1": "\uEbb4 风暴箭 ⭐",

  "weapon.crossbow": "弩",

  "weapon.firehand": "烈焰法杖",
  "firehand.spell.ballz1": "\uEbb2 火流星 I",
  "firehand.spell.ballz2": "\uEbb2 火流星 II",
  "firehand.spell.ballz3": "\uEbb2 火流星 III",
  "firehand.spell.ballz4": "\uEbb2 火流星 IV",
  "firehand.spell.ballz5": "\uEbb2 火流星 V ⭐",
  "firehand.spell.fireshot1": "\uEbb2 火焰射击 I",
  "firehand.spell.fireshot2": "\uEbb2 火焰射击 II",
  "firehand.spell.fireshot3": "\uEbb2 火焰射击 III",
  "firehand.spell.fireshot4": "\uEbb2 火焰射击 IV",
  "firehand.spell.fireshot5": "\uEbb2 火焰射击 V ⭐",
  "firehand.spell.firecone1": "\uEbb2 火锥 I",
  "firehand.spell.firecone2": "\uEbb2 火锥 II",
  "firehand.spell.firecone3": "\uEbb2 火锥 III",
  "firehand.spell.firecone4": "\uEbb2 火锥 IV",
  "firehand.spell.firecone5": "\uEbb2 火锥 V ⭐",
  "firehand.spell.firetouch1": "\uEbb6 易燃 ⭐",
  "firehand.spell.sticky1": "\uEbb7 粘性炸弹 ⭐",

  "weapon.icehand": "寒冰法杖",
  "icehand.spell.iceshard1": "\uEbb2 冰锥 I",
  "icehand.spell.iceshard2": "\uEbb2 冰锥 II",
  "icehand.spell.iceshard3": "\uEbb2 冰锥 III",
  "icehand.spell.iceshard4": "\uEbb2 冰锥 IV",
  "icehand.spell.iceshard5": "\uEbb2 冰锥 V ⭐",
  "icehand.spell.snowball1": "\uEbb2 雪球 I",
  "icehand.spell.snowball2": "\uEbb2 雪球 II",
  "icehand.spell.snowball3": "\uEbb2 雪球 III",
  "icehand.spell.snowball4": "\uEbb2 雪球 IV",
  "icehand.spell.snowball5": "\uEbb2 雪球 V ⭐",
  "icehand.spell.wall1": "\uEbb9 冰墙 I",
  "icehand.spell.wall2": "\uEbb9 冰墙 II",
  "icehand.spell.wall3": "\uEbb9 冰墙 III",
  "icehand.spell.wall4": "\uEbb9 冰墙 IV",
  "icehand.spell.wall5": "\uEbb9 冰墙 V ⭐",
  "icehand.spell.ice_trail1": "\uEbb2 雪径 I",
  "icehand.spell.ice_trail2": "\uEbb2 雪径 II",
  "icehand.spell.ice_trail3": "\uEbb2 雪径 III ⭐",
  "icehand.spell.iceblock1": "\uEbb9 冰棺 I",
  "icehand.spell.iceblock2": "\uEbb9 冰棺 II",
  "icehand.spell.iceblock3": "\uEbb9 冰棺 III ⭐",

  "weapon.heal_staff": "治疗法杖",
  "heal_staff.spell.healshot1": "\uEbb2 治疗术 I",
  "heal_staff.spell.healshot2": "\uEbb2 治疗术 II",
  "heal_staff.spell.healshot3": "\uEbb2 治疗术 III",
  "heal_staff.spell.healshot4": "\uEbb2 治疗术 IV",
  "heal_staff.spell.healshot5": "\uEbb2 治疗术 V ⭐",
  "heal_staff.spell.shield1": "\uEbb2 护盾 I",
  "heal_staff.spell.shield2": "\uEbb2 护盾 II",
  "heal_staff.spell.shield3": "\uEbb2 护盾 III",
  "heal_staff.spell.shield4": "\uEbb2 护盾 IV",
  "heal_staff.spell.shield5": "\uEbb2 护盾 V ⭐",
  "heal_staff.spell.healpad1": "\uEbb2 药水池 I",
  "heal_staff.spell.healpad2": "\uEbb2 药水池 II",
  "heal_staff.spell.healpad3": "\uEbb2 药水池 III",
  "heal_staff.spell.healpad4": "\uEbb2 药水池 IV",
  "heal_staff.spell.healpad5": "\uEbb2 药水池 V ⭐",

  "weapon.summon_staff": "召唤法杖",
  "weapon.summon_staff.sign1": "召唤",
  "weapon.summon_staff.sign2": "法杖",
  "summon_staff.spell.dogs1": "\uEbb2 召唤术 I",
  "summon_staff.spell.dogs2": "\uEbb2 召唤术 II",
  "summon_staff.spell.dogs3": "\uEbb2 召唤术 III",
  "summon_staff.spell.dogs4": "\uEbb2 召唤术 IV",
  "summon_staff.spell.dogs5": "\uEbb2 召唤术 V ⭐",
  "summon_staff.spell.fang1": "\uEbb2 唤牙涌地 I",
  "summon_staff.spell.fang2": "\uEbb2 唤牙涌地 II",
  "summon_staff.spell.fang3": "\uEbb2 唤牙涌地 III",
  "summon_staff.spell.fang4": "\uEbb2 唤牙涌地 IV",
  "summon_staff.spell.fang5": "\uEbb2 唤牙涌地 V ⭐",
  "summon_staff.spell.totem_shoot1": "\uEbb2 侵略图腾 I",
  "summon_staff.spell.totem_shoot2": "\uEbb2 侵略图腾 II",
  "summon_staff.spell.totem_shoot3": "\uEbb2 侵略图腾 III ⭐",
  "summon_staff.spell.totem_heal1": "\uEbb2 治疗图腾 I",
  "summon_staff.spell.totem_heal2": "\uEbb2 治疗图腾 II",
  "summon_staff.spell.totem_heal3": "\uEbb2 治疗图腾 III ⭐",
  "summon_staff.spell.totem_taunt1": "\uEbb2 嘲讽图腾 I",
  "summon_staff.spell.totem_taunt2": "\uEbb2 嘲讽图腾 II",
  "summon_staff.spell.totem_taunt3": "\uEbb2 嘲讽图腾 III ⭐",

  "text.weapon.healstaff.overcharge": "超载 !!",
  "text.weapon.firestaff.overcharge": "超载 !!",

  "---------BAUBLE---------": "---------NAME---------",
  "name.conso.potion.health0": "空瓶",
  "name.conso.potion.health1": "治疗药水\uEbb1 (1)",
  "name.conso.potion.health2": "治疗药水\uEbb1 (2)",
  "name.conso.potion.health3": "治疗药水\uEbb1 (3)",
  "name.conso.potion.health4": "治疗药水\uEbb1 (4)",
  "name.conso.potion.health5": "治疗药水\uEbb1 (5)",
  "name.conso.bonus.health": "生命卷轴",
  "lore.conso.bonus.health": "增加一颗心",
  "name.conso.bonus.damage": "伤害卷轴",
  "lore.conso.bonus.damage": "增加近战伤害",
  "name.conso.bonus.resi": "抗性卷轴",
  "lore.conso.bonus.resi": "增加护甲",
  "name.conso.bonus.crit": "暴击卷轴",
  "lore.conso.bonus.crit": "增加暴击率",
  "name.conso.bonus.choice": "全知卷轴",
  "lore.conso.bonus.choice": "从卷轴中选择一个属性",

  "----BAUBLE----": "----NAME 1----",
  "name.bauble.text1.1": "闪亮",
  "name.bauble.text1.2": "占卜",
  "name.bauble.text1.3": "葱郁",
  "name.bauble.text1.4": "深渊",
  "name.bauble.text1.5": "狂怒",
  "name.bauble.text1.6": "岩浆",
  "name.bauble.text1.7": "燃烧",
  "name.bauble.text1.8": "月光",
  "name.bauble.text1.9": "舞动",
  "name.bauble.text1.10": "灵魂",
  "name.bauble.text1.11": "白化",
  "name.bauble.text1.12": "神圣",
  "name.bauble.text1.13": "终末",
  "name.bauble.text1.14": "传奇",
  "name.bauble.text1.15": "璀璨",
  "name.bauble.text1.16": "魔法",
  "name.bauble.text1.17": "全向",
  "name.bauble.text1.18": "浮夸",
  "name.bauble.text1.19": "不详",
  "name.bauble.text1.20": "彩虹",

  "----BAUBLE----": "----NAME 2----",
  "name.bauble.text2.1": "心形宝石",
  "name.bauble.text2.2": "防护宝石",
  "name.bauble.text2.3": "珍贵宝石",
  "name.bauble.text2.4": "毁灭宝石",
  "name.bauble.text2.5": "瑰丽宝石",
  "name.bauble.text2.6": "非凡宝石",
  "name.bauble.text2.7": "淘气宝石",
  "name.bauble.text2.8": "珍品宝石",
  "name.bauble.text2.9": "旋涡宝石",
  "name.bauble.text2.10": "锋利宝石",
  "name.bauble.text2.11": "失落宝石",
  "name.bauble.text2.12": "荒漠宝石",
  "name.bauble.text2.13": "无实宝石",
  "name.bauble.text2.14": "水果宝石",
  "name.bauble.text2.15": "寒冷宝石",
  "name.bauble.text2.16": "灼热宝石",
  "name.bauble.text2.17": "启迪宝石",
  "name.bauble.text2.18": "黑暗宝石",
  "name.bauble.text2.19": "闪亮宝石",
  "name.bauble.text2.20": "璀璨宝石",

  "----BAUBLE----": "----EFFECT----",

  "lore.bauble.effect.slot1.strenght1": "§f\uEfa1§r\uEbb6 力量 I",
  "lore.bauble.effect.slot1.strenght2": "§f\uEfa1§r\uEbb6 力量 II",
  "lore.bauble.effect.slot1.strenght3": "§f\uEfa1§r\uEbb6 力量 III",
  "lore.bauble.effect.slot1.strenght4": "§f\uEfa1§r\uEbb6 力量 IV",
  "lore.bauble.effect.slot1.speed2": "§f\uEfa1§r\uEbb7 锋利 I",
  "lore.bauble.effect.slot1.speed3": "§f\uEfa1§r\uEbb7 锋利 II",
  "lore.bauble.effect.slot1.haste1": "§f\uEfa1§r\uEbb7 敏捷 I",
  "lore.bauble.effect.slot1.haste3": "§f\uEfa1§r\uEbb7 敏捷 II",
  "lore.bauble.effect.slot1.regen2": "§f\uEfa1§r\uEbb7 再生 I§3\uEbc0",
  "lore.bauble.effect.slot1.regen3": "§f\uEfa1§r\uEbb7 再生 II§3\uEbc0",
  "lore.bauble.effect.slot1.abso1": "§f\uEfa1§r\uEbb7 吸收 I§3\uEbc0",
  "lore.bauble.effect.slot1.abso3": "§f\uEfa1§r\uEbb7 吸收 II§3\uEbc0",
  "lore.bauble.effect.slot1.abso4": "§f\uEfa1§r\uEbb7 吸收 III§3\uEbc0",
  "lore.bauble.effect.slot1.thorn1": "§f\uEfa1§r\uEbc7 反击 I",
  "lore.bauble.effect.slot1.thorn2": "§f\uEfa1§r\uEbc7 反击 II",
  "lore.bauble.effect.slot1.thorn3": "§f\uEfa1§r\uEbc7 反击 III",
  "lore.bauble.effect.slot1.thorn4": "§f\uEfa1§r\uEbc7 反击 IV",
  "lore.bauble.effect.slot1.health1": "§f\uEfa1§r\uEbb7 生机 I",
  "lore.bauble.effect.slot1.health2": "§f\uEfa1§r\uEbb7 生机 II",
  "lore.bauble.effect.slot1.health3": "§f\uEfa1§r\uEbb7 生机 III",
  "lore.bauble.effect.slot1.health4": "§f\uEfa1§r\uEbb7 生机 IV",
  "lore.bauble.effect.slot1.block2": "§f\uEfa1§r\uEbb5 格挡 I§3\uEbc0",
  "lore.bauble.effect.slot1.block4": "§f\uEfa1§r\uEbb5 格挡 II§3\uEbc0",
  "lore.bauble.effect.slot1.doubleloot4": "§f\uEfa1§r\uEbc2 双袋§3\uEbc0",
  "lore.bauble.effect.slot1.revive4": "§f\uEfa1§r\uEbb7 再来一次§3\uEbc0",
  "lore.bauble.effect.slot1.resi1": "§f\uEfa1§r\uEbb5 护甲 I",
  "lore.bauble.effect.slot1.resi2": "§f\uEfa1§r\uEbb5 护甲 II",
  "lore.bauble.effect.slot1.resi3": "§f\uEfa1§r\uEbb5 护甲 III",
  "lore.bauble.effect.slot1.resi4": "§f\uEfa1§r\uEbb5 护甲 IV",
  "lore.bauble.effect.slot1.vamp2": "§f\uEfa1§r\uEbb6 吸血 I§3\uEbc0",
  "lore.bauble.effect.slot1.vamp3": "§f\uEfa1§r\uEbb6 吸血 II§3\uEbc0",
  "lore.bauble.effect.slot1.crit_luck1": "§f\uEfa1§r\uEbb6 精准 I",
  "lore.bauble.effect.slot1.crit_luck2": "§f\uEfa1§r\uEbb6 精准 II",
  "lore.bauble.effect.slot1.crit_luck3": "§f\uEfa1§r\uEbb6 精准 III",
  "lore.bauble.effect.slot1.crit_luck4": "§f\uEfa1§r\uEbb6 精准 IV",
  "lore.bauble.effect.slot1.crit_dmg1": "§f\uEfa1§r\uEbb6 致命 I§3",
  "lore.bauble.effect.slot1.crit_dmg2": "§f\uEfa1§r\uEbb6 致命 II§3",
  "lore.bauble.effect.slot1.crit_dmg3": "§f\uEfa1§r\uEbb6 致命 III§3",
  "lore.bauble.effect.slot1.crit_dmg4": "§f\uEfa1§r\uEbb6 致命 IV§3",
  "lore.bauble.effect.slot1.firehit2": "§f\uEfa1§r\uEbc5 点燃 I§3",
  "lore.bauble.effect.slot1.firehit3": "§f\uEfa1§r\uEbc5 点燃 II§3",
  "lore.bauble.effect.slot1.firehit4": "§f\uEfa1§r\uEbc5 点燃 III§3",
  "lore.bauble.effect.slot1.icehit2": "§f\uEfa1§r\uEbc6 霜冻 I§3",
  "lore.bauble.effect.slot1.icehit3": "§f\uEfa1§r\uEbc6 霜冻 II§3",
  "lore.bauble.effect.slot1.icehit4": "§f\uEfa1§r\uEbc6 霜冻 III§3",
  "lore.bauble.effect.slot1.seechest3": "§f\uEfa1§r\uEbc2 宝箱探测",
  "lore.bauble.effect.slot1.morepots1": "§f\uEfa1§r\uEbb1 储存 I§3\uEbc0",
  "lore.bauble.effect.slot1.morepots2": "§f\uEfa1§r\uEbb1 储存 II§3\uEbc0",
  "lore.bauble.effect.slot1.morepots3": "§f\uEfa1§r\uEbb1 储存 III§3\uEbc0",
  "lore.bauble.effect.slot1.powerpots4": "§f\uEfa1§r\uEbb1 超级魔药§3\uEbc0",
  "lore.bauble.effect.slot1.stun1": "§f\uEfa1§r\uEbc9 眩晕 I",
  "lore.bauble.effect.slot1.stun2": "§f\uEfa1§r\uEbc9 眩晕 II",
  "lore.bauble.effect.slot1.stun3": "§f\uEfa1§r\uEbc9 眩晕 III",
  "lore.bauble.effect.slot1.stun4": "§f\uEfa1§r\uEbc9 眩晕 IV",
  "lore.bauble.effect.slot1.cleans3": "§f\uEfa1§r\uEbb7 净化§3\uEbc0",
  "lore.bauble.effect.slot1.bleed1": "§f\uEfa1§r\uEbc8 出血 I",
  "lore.bauble.effect.slot1.bleed2": "§f\uEfa1§r\uEbc8 出血 II",
  "lore.bauble.effect.slot1.bleed3": "§f\uEfa1§r\uEbc8 出血 III",
  "lore.bauble.effect.slot1.bleed4": "§f\uEfa1§r\uEbc8 出血 IV",
  "lore.bauble.effect.slot1.lighting4": "§f\uEfa1§r\uEbb6 暴风袭击",

  "lore.bauble.effect.slot2.strenght1": "§f\uEfa2§r\uEbb6 力量 I",
  "lore.bauble.effect.slot2.strenght2": "§f\uEfa2§r\uEbb6 力量 II",
  "lore.bauble.effect.slot2.strenght3": "§f\uEfa2§r\uEbb6 力量 III",
  "lore.bauble.effect.slot2.strenght4": "§f\uEfa2§r\uEbb6 力量 IV",
  "lore.bauble.effect.slot2.speed2": "§f\uEfa2§r\uEbb7 锋利 I",
  "lore.bauble.effect.slot2.speed3": "§f\uEfa2§r\uEbb7 锋利 II",
  "lore.bauble.effect.slot2.haste1": "§f\uEfa2§r\uEbb7 敏捷 I",
  "lore.bauble.effect.slot2.haste3": "§f\uEfa2§r\uEbb7 敏捷 II",
  "lore.bauble.effect.slot2.regen2": "§f\uEfa2§r\uEbb7 再生 I§3\uEbc0",
  "lore.bauble.effect.slot2.regen3": "§f\uEfa2§r\uEbb7 再生 II§3\uEbc0",
  "lore.bauble.effect.slot2.abso1": "§f\uEfa2§r\uEbb7 吸收 I§3\uEbc0",
  "lore.bauble.effect.slot2.abso3": "§f\uEfa2§r\uEbb7 吸收 II§3\uEbc0",
  "lore.bauble.effect.slot2.abso4": "§f\uEfa2§r\uEbb7 吸收 III§3\uEbc0",
  "lore.bauble.effect.slot2.thorn1": "§f\uEfa2§r\uEbc7 反击 I",
  "lore.bauble.effect.slot2.thorn2": "§f\uEfa2§r\uEbc7 反击 II",
  "lore.bauble.effect.slot2.thorn3": "§f\uEfa2§r\uEbc7 反击 III",
  "lore.bauble.effect.slot2.thorn4": "§f\uEfa2§r\uEbc7 反击 IV",
  "lore.bauble.effect.slot2.health1": "§f\uEfa2§r\uEbb7 生机 I",
  "lore.bauble.effect.slot2.health2": "§f\uEfa2§r\uEbb7 生机 II",
  "lore.bauble.effect.slot2.health3": "§f\uEfa2§r\uEbb7 生机 III",
  "lore.bauble.effect.slot2.health4": "§f\uEfa2§r\uEbb7 生机 IV",
  "lore.bauble.effect.slot2.block2": "§f\uEfa2§r\uEbb5 格挡 I§3\uEbc0",
  "lore.bauble.effect.slot2.block4": "§f\uEfa2§r\uEbb5 格挡 II§3\uEbc0",
  "lore.bauble.effect.slot2.doubleloot4": "§f\uEfa2§r\uEbc2 双袋§3\uEbc0",
  "lore.bauble.effect.slot2.revive4": "§f\uEfa2§r\uEbb7 再来一次§3\uEbc0",
  "lore.bauble.effect.slot2.resi1": "§f\uEfa2§r\uEbb5 护甲 I",
  "lore.bauble.effect.slot2.resi2": "§f\uEfa2§r\uEbb5 护甲 II",
  "lore.bauble.effect.slot2.resi3": "§f\uEfa2§r\uEbb5 护甲 III",
  "lore.bauble.effect.slot2.resi4": "§f\uEfa2§r\uEbb5 护甲 IV",
  "lore.bauble.effect.slot2.vamp2": "§f\uEfa2§r\uEbb6 吸血 I§3\uEbc0",
  "lore.bauble.effect.slot2.vamp3": "§f\uEfa2§r\uEbb6 吸血 II§3\uEbc0",
  "lore.bauble.effect.slot2.crit_luck1": "§f\uEfa2§r\uEbb6 精准 I",
  "lore.bauble.effect.slot2.crit_luck2": "§f\uEfa2§r\uEbb6 精准 II",
  "lore.bauble.effect.slot2.crit_luck3": "§f\uEfa2§r\uEbb6 精准 III",
  "lore.bauble.effect.slot2.crit_luck4": "§f\uEfa2§r\uEbb6 精准 IV",
  "lore.bauble.effect.slot2.crit_dmg1": "§f\uEfa2§r\uEbb6 致命 I§3",
  "lore.bauble.effect.slot2.crit_dmg2": "§f\uEfa2§r\uEbb6 致命 II§3",
  "lore.bauble.effect.slot2.crit_dmg3": "§f\uEfa2§r\uEbb6 致命 III§3",
  "lore.bauble.effect.slot2.crit_dmg4": "§f\uEfa2§r\uEbb6 致命 IV§3",
  "lore.bauble.effect.slot2.firehit2": "§f\uEfa2§r\uEbc5 点燃 I§3",
  "lore.bauble.effect.slot2.firehit3": "§f\uEfa2§r\uEbc5 点燃 II§3",
  "lore.bauble.effect.slot2.firehit4": "§f\uEfa2§r\uEbc5 点燃 III§3",
  "lore.bauble.effect.slot2.icehit2": "§f\uEfa2§r\uEbc6 霜冻 I§3",
  "lore.bauble.effect.slot2.icehit3": "§f\uEfa2§r\uEbc6 霜冻 II§3",
  "lore.bauble.effect.slot2.icehit4": "§f\uEfa2§r\uEbc6 霜冻 III§3",
  "lore.bauble.effect.slot2.seechest3": "§f\uEfa2§r\uEbc2 宝箱探测",
  "lore.bauble.effect.slot2.morepots1": "§f\uEfa2§r\uEbb1 储存 I§3\uEbc0",
  "lore.bauble.effect.slot2.morepots2": "§f\uEfa2§r\uEbb1 储存 II§3\uEbc0",
  "lore.bauble.effect.slot2.morepots3": "§f\uEfa2§r\uEbb1 储存 III§3\uEbc0",
  "lore.bauble.effect.slot2.powerpots4": "§f\uEfa2§r\uEbb1 超级魔药§3\uEbc0",
  "lore.bauble.effect.slot2.stun1": "§f\uEfa2§r\uEbc9 眩晕 I",
  "lore.bauble.effect.slot2.stun2": "§f\uEfa2§r\uEbc9 眩晕 II",
  "lore.bauble.effect.slot2.stun3": "§f\uEfa2§r\uEbc9 眩晕 III",
  "lore.bauble.effect.slot2.stun4": "§f\uEfa2§r\uEbc9 眩晕 IV",
  "lore.bauble.effect.slot2.cleans3": "§f\uEfa2§r\uEbb7 清洁§3\uEbc0",
  "lore.bauble.effect.slot2.bleed1": "§f\uEfa2§r\uEbc8 出血 I",
  "lore.bauble.effect.slot2.bleed2": "§f\uEfa2§r\uEbc8 出血 II",
  "lore.bauble.effect.slot2.bleed3": "§f\uEfa2§r\uEbc8 出血 III",
  "lore.bauble.effect.slot2.bleed4": "§f\uEfa2§r\uEbc8 出血 IV",
  "lore.bauble.effect.slot2.lighting4": "§f\uEfa2§r\uEbb6 暴风袭击",

  "lore.bauble.effect.slot3.strenght1": "§f\uEfa3§r\uEbb6 力量 I",
  "lore.bauble.effect.slot3.strenght2": "§f\uEfa3§r\uEbb6 力量 II",
  "lore.bauble.effect.slot3.strenght3": "§f\uEfa3§r\uEbb6 力量 III",
  "lore.bauble.effect.slot3.strenght4": "§f\uEfa3§r\uEbb6 力量 IV",
  "lore.bauble.effect.slot3.speed2": "§f\uEfa3§r\uEbb7 锋利 I",
  "lore.bauble.effect.slot3.speed3": "§f\uEfa3§r\uEbb7 锋利 II",
  "lore.bauble.effect.slot3.haste1": "§f\uEfa3§r\uEbb7 敏捷 I",
  "lore.bauble.effect.slot3.haste3": "§f\uEfa3§r\uEbb7 敏捷 II",
  "lore.bauble.effect.slot3.regen2": "§f\uEfa3§r\uEbb7 再生 I§3\uEbc0",
  "lore.bauble.effect.slot3.regen3": "§f\uEfa3§r\uEbb7 再生 II§3\uEbc0",
  "lore.bauble.effect.slot3.abso1": "§f\uEfa3§r\uEbb7 吸收 I§3\uEbc0",
  "lore.bauble.effect.slot3.abso3": "§f\uEfa3§r\uEbb7 吸收 II§3\uEbc0",
  "lore.bauble.effect.slot3.abso4": "§f\uEfa3§r\uEbb7 吸收 III§3\uEbc0",
  "lore.bauble.effect.slot3.thorn1": "§f\uEfa3§r\uEbc7 反击 I",
  "lore.bauble.effect.slot3.thorn2": "§f\uEfa3§r\uEbc7 反击 II",
  "lore.bauble.effect.slot3.thorn3": "§f\uEfa3§r\uEbc7 反击 III",
  "lore.bauble.effect.slot3.thorn4": "§f\uEfa3§r\uEbc7 反击 IV",
  "lore.bauble.effect.slot3.health1": "§f\uEfa3§r\uEbb7 生机 I",
  "lore.bauble.effect.slot3.health2": "§f\uEfa3§r\uEbb7 生机 II",
  "lore.bauble.effect.slot3.health3": "§f\uEfa3§r\uEbb7 生机 III",
  "lore.bauble.effect.slot3.health4": "§f\uEfa3§r\uEbb7 生机 IV",
  "lore.bauble.effect.slot3.block2": "§f\uEfa3§r\uEbb5 格挡 I§3\uEbc0",
  "lore.bauble.effect.slot3.block4": "§f\uEfa3§r\uEbb5 格挡 II§3\uEbc0",
  "lore.bauble.effect.slot3.doubleloot4": "§f\uEfa3§r\uEbc2 双袋§3\uEbc0",
  "lore.bauble.effect.slot3.revive4": "§f\uEfa3§r\uEbb7 再来一次§3\uEbc0",
  "lore.bauble.effect.slot3.resi1": "§f\uEfa3§r\uEbb5 护甲 I",
  "lore.bauble.effect.slot3.resi2": "§f\uEfa3§r\uEbb5 护甲 II",
  "lore.bauble.effect.slot3.resi3": "§f\uEfa3§r\uEbb5 护甲 III",
  "lore.bauble.effect.slot3.resi4": "§f\uEfa3§r\uEbb5 护甲 IV",
  "lore.bauble.effect.slot3.vamp2": "§f\uEfa3§r\uEbb6 吸血 I§3\uEbc0",
  "lore.bauble.effect.slot3.vamp3": "§f\uEfa3§r\uEbb6 吸血 II§3\uEbc0",
  "lore.bauble.effect.slot3.crit_luck1": "§f\uEfa3§r\uEbb6 精准 I",
  "lore.bauble.effect.slot3.crit_luck2": "§f\uEfa3§r\uEbb6 精准 II",
  "lore.bauble.effect.slot3.crit_luck3": "§f\uEfa3§r\uEbb6 精准 III",
  "lore.bauble.effect.slot3.crit_luck4": "§f\uEfa3§r\uEbb6 精准 IV",
  "lore.bauble.effect.slot3.crit_dmg1": "§f\uEfa3§r\uEbb6 致命 I§3",
  "lore.bauble.effect.slot3.crit_dmg2": "§f\uEfa3§r\uEbb6 致命 II§3",
  "lore.bauble.effect.slot3.crit_dmg3": "§f\uEfa3§r\uEbb6 致命 III§3",
  "lore.bauble.effect.slot3.crit_dmg4": "§f\uEfa3§r\uEbb6 致命 IV§3",
  "lore.bauble.effect.slot3.firehit2": "§f\uEfa3§r\uEbc5 点燃 I§3",
  "lore.bauble.effect.slot3.firehit3": "§f\uEfa3§r\uEbc5 点燃 II§3",
  "lore.bauble.effect.slot3.firehit4": "§f\uEfa3§r\uEbc5 点燃 III§3",
  "lore.bauble.effect.slot3.icehit2": "§f\uEfa3§r\uEbc6 霜冻 I§3",
  "lore.bauble.effect.slot3.icehit3": "§f\uEfa3§r\uEbc6 霜冻 II§3",
  "lore.bauble.effect.slot3.icehit4": "§f\uEfa3§r\uEbc6 霜冻 III§3",
  "lore.bauble.effect.slot3.seechest3": "§f\uEfa3§r\uEbc2 宝箱探测",
  "lore.bauble.effect.slot3.morepots1": "§f\uEfa3§r\uEbb1 储存 I§3\uEbc0",
  "lore.bauble.effect.slot3.morepots2": "§f\uEfa3§r\uEbb1 储存 II§3\uEbc0",
  "lore.bauble.effect.slot3.morepots3": "§f\uEfa3§r\uEbb1 储存 III§3\uEbc0",
  "lore.bauble.effect.slot3.powerpots4": "§f\uEfa3§r\uEbb1 超级魔药§3\uEbc0",
  "lore.bauble.effect.slot3.stun1": "§f\uEfa3§r\uEbc9 眩晕 I",
  "lore.bauble.effect.slot3.stun2": "§f\uEfa3§r\uEbc9 眩晕 II",
  "lore.bauble.effect.slot3.stun3": "§f\uEfa3§r\uEbc9 眩晕 III",
  "lore.bauble.effect.slot3.stun4": "§f\uEfa3§r\uEbc9 眩晕 IV",
  "lore.bauble.effect.slot3.cleans3": "§f\uEfa3§r\uEbb7 清洁§3\uEbc0",
  "lore.bauble.effect.slot3.bleed1": "§f\uEfa3§r\uEbc8 出血 I",
  "lore.bauble.effect.slot3.bleed2": "§f\uEfa3§r\uEbc8 出血 II",
  "lore.bauble.effect.slot3.bleed3": "§f\uEfa3§r\uEbc8 出血 III",
  "lore.bauble.effect.slot3.bleed4": "§f\uEfa3§r\uEbc8 出血 IV",
  "lore.bauble.effect.slot3.lighting4": "§f\uEfa3§r\uEbb6 暴风袭击",

  "lore.bauble.effect.slot1.nothing": "§f\uEfa1§r\uEbb0 无效果",
  "lore.bauble.effect.slot2.nothing": "§f\uEfa2§r\uEbb0 无效果",
  "lore.bauble.effect.slot3.nothing": "§f\uEfa3§r\uEbb0 无效果",

  "lore.bauble.effect.malus.fart": " ⨉ \uE213 无耻",
  "lore.bauble.effect.malus.hyperspeed": " ⨉ \uE212 多动症",
  "lore.bauble.effect.malus.vomit": " ⨉ \uE217 反胃",
  "lore.bauble.effect.malus.hallucination": " ⨉ \uE218 谵妄",
  "lore.bauble.effect.malus.darkness": " ⨉ \uE216 偏执",
  "lore.bauble.effect.malus.slowness": " ⨉ \uE214 疲惫",
  "lore.bauble.effect.malus.rhume": " ⨉ \uE211 鼻炎",
  "lore.bauble.effect.malus.infection": " ⨉ \uE215 臆想",

  "---------BAUBLE---------": "---------ARMOR---------",

  "armor.name.head.traveler": "旅行者头盔",
  "armor.name.chest.traveler": "旅行者胸甲",
  "armor.name.legs.traveler": "旅行者裤子",
  "armor.name.feet.traveler": "旅行者靴子",

  "armor.set.dragon": "盔甲",
  "armor.dragon": "龙语",
  "armor.set.winter": "装束",
  "armor.winter": "暴风雪",
  "armor.set.mage": "套装",
  "armor.mage": "法师",
  "armor.set.rogue": "装束",
  "armor.rogue": "刺客",
  "armor.set.berzerk": "套装",
  "armor.berzerk": "角斗士",
  "armor.set.valkyrie": "盔甲",
  "armor.valkyrie": "女武神",

  "armor.name.head.dragon": "龙头盔",
  "armor.name.chest.dragon": "龙胸饰",
  "armor.name.legs.dragon": "龙裤子",
  "armor.name.feet.dragon": "龙靴子",
  "armor.name.head.winter": "暴风雪头盔",
  "armor.name.chest.winter": "暴风雪胸饰",
  "armor.name.legs.winter": "暴风雪裤子",
  "armor.name.feet.winter": "暴风雪靴子",
  "armor.name.head.berzerk": "角斗士头盔",
  "armor.name.chest.berzerk": "角斗士胸甲",
  "armor.name.legs.berzerk": "角斗士防风袍",
  "armor.name.feet.berzerk": "角斗士马刺",
  "armor.name.head.mage": "法师头饰",
  "armor.name.chest.mage": "法师长袍",
  "armor.name.legs.mage": "法师裤袜",
  "armor.name.feet.mage": "法师裤子",
  "armor.name.head.valkyrie": "女武神头盔",
  "armor.name.chest.valkyrie": "女武神胸饰",
  "armor.name.legs.valkyrie": "女武神护腿",
  "armor.name.feet.valkyrie": "女武神长靴",
  "armor.name.head.rogue": "刺客兜帽",
  "armor.name.chest.rogue": "刺客坎肩",
  "armor.name.legs.rogue": "刺客长裤",
  "armor.name.feet.rogue": "刺客靴子",

  "armor.lore.resi.1": "§f\uE101 >§r ",
  "armor.lore.resi.2": "§f\uE102 >§r ",
  "armor.lore.resi.3": "§f\uE103 >§r ",
  "armor.lore.resi.4": "§f\uE104 >§r ",
  "armor.lore.resi.5": "§f\uE105 >§r ",
  "armor.lore.resi.6": "§f\uE106 >§r ",

  "armor.lore.health.1": "§f\uE201 >§r ",
  "armor.lore.health.2": "§f\uE202 >§r ",
  "armor.lore.health.3": "§f\uE203 >§r ",
  "armor.lore.health.4": "§f\uE204 >§r ",

  "armor.lore.damage": "§f\uEbb6 >§r ",


  "armor.lore.space.enchant": " ▷ 附魔",

  "armor.lore.enchant.protection1": "保护 I",
  "armor.lore.enchant.protection2": "保护 II",
  "armor.lore.enchant.protection3": "保护 III",
  "armor.lore.enchant.protection4": "保护 IV",
  "armor.lore.enchant.protection5": "保护 V",
  "armor.lore.enchant.projectile_protection1": "弹射物保护 I",
  "armor.lore.enchant.projectile_protection2": "弹射物保护 II",
  "armor.lore.enchant.projectile_protection3": "弹射物保护 III",
  "armor.lore.enchant.projectile_protection4": "弹射物保护 IV",
  "armor.lore.enchant.projectile_protection5": "弹射物保护 V",
  "armor.lore.enchant.thorns1": "荆棘 I",
  "armor.lore.enchant.thorns2": "荆棘 II",
  "armor.lore.enchant.thorns3": "荆棘 III",
  "armor.lore.enchant.thorns4": "荆棘 IV",
  "armor.lore.enchant.thorns5": "荆棘 V",

  "armor.lore.enchant.noenchant": "",

  "armor.lore.space.set": " ▷ 套装 ",

  "armor.lore.set.dragon": "龙鳞",
  "armor.lore.set.berzerk": "角斗士盔甲",
  "armor.lore.set.mage": "法师套装",
  "armor.lore.set.valkyrie": "女武神铠甲",
  "armor.lore.set.winter": "暴风雪",
  "armor.lore.set.rogue": "隐形刀锋",

  "armor.lore.bonus1.dragon": " [+]\uEbb7 火焰免疫",
  "armor.lore.bonus2.dragon": " [+]\uEbb6 33% 燃烧之触",
  "armor.lore.bonus1.berzerk": " [+]\uEbb7 狂怒 ≤3❤",
  "armor.lore.bonus1.mage": " [+]\uEbb7 冷却缩减 (法杖)",
  "armor.lore.bonus1.valkyrie": " [+]\uEbb1 击退敌人",
  "armor.lore.bonus2.valkyrie": " [+]\uEbb1 提高半径 15 格内盟友的生命值",
  "armor.lore.bonus1.winter": " [+]\uEbb6 33% 冻结之触",
  "armor.lore.bonus2.winter": " [+]\uEbb7 冰霜免疫",
  "armor.lore.bonus1.rogue": " [+]\uEbb7 提高 20% 的攻击速度和暴击率",
  "armor.lore.bonus2.rogue": " [+]\uEbb1 获得力量效果",

  "armor.lore.malus1.dragon": " [-]\uEbb6 不善水性",
  "armor.lore.malus1.berzerk": " [-]\uEbb7 肌无力 >3❤",
  "armor.lore.malus1.mage": " [-]\uEbb7 -35% 最大生命值",
  "armor.lore.malus1.valkyrie": " [-]\uEbb7 无负面",
  "armor.lore.malus1.winter": " [-]\uEbb7 降低 10% 移动速度",
  "armor.lore.malus1.rogue": " [-]\uEbb7 减少 20% 伤害",

  "------- RARE LORE -------": "------- 稀有传说 -------",

  "lore.space.1": "▁▁▁▁▁▁▁▁▁▁▁▁▁▁",
  "lore.commun": " ▷ 品质 - ★☆☆☆☆",
  "lore.uncommun": " ▷ 品质 - ★★☆☆☆",
  "lore.rare": " ▷ 品质 - ★★★☆☆",
  "lore.epic": " ▷ 品质 - ★★★★☆",
  "lore.legend": " ▷ 品质 - ★★★★★",
  "lore.myth": " ▷ 品质 §b★§3★§b★§3★§b★§3★",

  "lore.prov.loot": "来源: 战利品箱",
  "lore.prov.transfo": "来源: 嬗变台",
  "lore.prov.mytique": "来源: 神话创作",
  "lore.prov.reforged1": "来源: 铁匠铺",
  "lore.prov.reforged2": "来源: 铁匠铺",
  "lore.prov.reforged3": "来源: 铁匠铺",






  "sign.difficulty": "难度",
  "sign.leaderboard": "导览板",
  "sign.puits.description": "信息",
  "info.musee.puits.title": "井 (末日区域)",
  "info.musee.puits.description": "这口井是通往另一个时空的大门. 它特别危险, 但如果你能活下来, 你将会得到高额的奖励, 并回到你原来所在的地方.",
  "sign.portal.description": "信息",
  "info.musee.portal.title": "传送门",
  "info.musee.portal.description": "这个传送门是你在冒险中前进的唯一途径. 没有回头路. §7(所有玩家必须在场)",
  "sign.time": "时间",
  "sign.time.enable": "可见",
  "sign.time.disable": "隐藏",
  "sign.next": "下一个",
  "sign.prev": "前一个",


  "arpine.weapon.en": "森蒳的",
  "rocklem.weapon.en": "维罗赫的",
  "ver.weapon.en": "阿玛沙克的",
  "gorgone.weapon.en": "卓拉的",
  "bee.weapon.en": "哔蜡的",
  "soulswalker.weapon.en": "灵魂行者的",
  "piratlin.weapon.en": "皮鳞的",

  "arpine.weapon.fr": "",
  "rocklem.weapon.fr": "",
  "ver.weapon.fr": "",
  "gorgone.weapon.fr": "",
  "bee.weapon.fr": "",
  "soulswalker.weapon.fr": "",
  "piratlin.weapon.fr": "",

  "lobby.reforge.already_skined": " 你已拥有此武器的皮肤",
  "lobby.reforge.not_myth": " 你的武器品质不是神话",
  "lobby.reforge.not_weapon": " 你没有装备武器",
  "lobby.reforge.not_money": " 你没有足够的以太§f\uE026§r",
  "lobby.reforge.cost": " 以太消耗 \uE026 : 1500 ",




  "realtime": "时间 : ",

  "container.crafting": "",
  "No Resource Pack": "",
  "! Warning !": "",


  "------- END -------": "------- 结束 -------"

}