[position] #Horizontal offset for the linear lever UI. # Default: 0 # Range: -400 ~ 400 linear_offset_x = 0 #Vertical offset for the linear lever UI. # Default: 0 # Range: -400 ~ 400 linear_offset_y = 0 #Horizontal offset for the circular crank UI. # Default: 0 # Range: -400 ~ 400 circular_offset_x = 0 #Vertical offset for the circular crank UI. # Default: 0 # Range: -400 ~ 400 circular_offset_y = 0 #Scale for the drag interface overlay. 0.85 is the original size. # Default: 0.85 # Range: 0.1 ~ 10.0 interface_scale = 0.85 #Scale for the circular crank interface overlay. 0.85 is the normal size. # Default: 0.85 # Range: 0.1 ~ 10.0 circular_interface_scale = 0.85 [interface] #If enabled, wall-mounted linear levers use inverted vertical UI: signal 0 at top and 15 at bottom. Disable to keep one direction everywhere. orientation_aware_linear_ui = true #If enabled, using a Create wrench to invert a lever also flips the linear drag interface. Wall-mounted inversion remains a separate setting. wrench_inverts_interface = true #If enabled, Create and DnDecor linear levers use the texture-packable throttle-style overlay instead of the classic ALD slider. throttle_style_linear_ui = false #UI smoothing for the linear/throttle interface. 0.15 matches the quick Aeronautics-style catch-up; 0.00 snaps instantly; higher values are slower. # Default: 0.15 # Range: 0.0 ~ 0.8 ui_smoothing = 0.15 #UI smoothing for the circular crank interface only. 0.15 matches the linear throttle-style catch-up; 0.00 snaps instantly; higher values are slower. # Default: 0.15 # Range: 0.0 ~ 0.8 circular_ui_smoothing = 0.15 #Deprecated/internal compatibility flag. Wrench inversion now always preserves the in-world handle position for Create and DnDecor levers; this value is ignored by gameplay code. wrench_preserves_handle_position = true #If enabled, the drag interface overlay is shown. Disable to keep drag control active but hide all drag HUD/interface visuals. show_interface = true #If enabled, click a supported lever once to open the drag interface and click Use again to close it. Disable for the classic hold-to-drag behavior. toggle_interaction = false #If enabled, the outer rectangular overlay panel is drawn around the lever UI. Disable to show only the lever element itself. show_interface_panel = true #If enabled, discrete step markers are drawn on the linear lever UI. show_step_markers = true #If enabled, the circular crank UI shows 0..15 numbers in both normal and fair crank modes. Visual only; does not change timing or redstone. show_fair_crank_numbers = true [controls] #If enabled, the drag interface changes signal with the mouse wheel instead of mouse movement while Use is held. use_mouse_wheel_control = false #Client-side toggle: show/use ALD UI for Create analog lever on this client. client_enable_create_analog_lever = true #Client-side toggle: show/use ALD UI for DnDecor stepped lever on this client. client_enable_dndecor_stepped_lever = true #Client-side toggle: show/use ALD UI for Supplementaries crank on this client. client_enable_supplementaries_crank = true [sensitivity] #Sensitivity for Create and DnDecor linear levers. # Default: 0.65 # Range: 0.01 ~ 10.0 linear_sensitivity = 0.65 #Sensitivity for the Supplementaries circular crank. # Default: 0.6 # Range: 0.01 ~ 10.0 circular_sensitivity = 0.6