[cookery] #Whether enabling the Satiated Shield effect. SatiatedShieldAbsorbEnabled = true #Whether the Satiated Shield effect should absorb excess damage beyond its capacity. SatiatedShieldAbsorbExcessDamage = true #If true, the Satiated Shield effect will not apply while the player has the Hunger effect. IS_SATIATED_SHIELD_DISABLE_WHEN_HUNGRY_EFFECT = true #Minimum Hunger Value required for the Satiated Shield to apply (int). # Default: 4 # Range: 1 ~ 20 SATIATED_SHIELD_MIN_FOOD_LEVEL = 4 #The exhaustion added each time the player takes damage. # Default: 2.0 # Range: 0.0 ~ 40.0 SATIATED_SHIELD_ADDITIONAL_EXHAUSTION_PER_DAMAGE = 2.0 #The damage reduction percentage of the Satiated Shield effect. # Default: 1.0 # Range: 0.0 ~ 1.0 SATIATED_SHIELD_DAMAGE_REDUCTION_PERCENT = 1.0 #The maximum damage reduction amount of the Satiated Shield effect. # Default: 64.0 # Range: 0.0 ~ 2.147483647E9 SATIATED_SHIELD_MAX_DAMAGE_REDUCTION = 64.0 #The minimum damage that can be got in the Satiated Shield effect. # Default: 0.0 # Range: 0.0 ~ 2.147483647E9 SATIATED_SHIELD_MIN_DAMAGE = 0.0 #The multiplier for the exhaustion added per point of Satiated Shield Weakness Damage. # Default: 2.0 # Range: 1.0 ~ 2.147483647E9 SATIATED_SHIELD_WEAKNESS_DAMAGE_MULTIPLIER = 2.0