{
  hextrace: {
    page: {
      patterns: {
        title: "信踪",
      },
      trace: {
        "0": "某操作用到拥有信踪的 iota 时，其信踪将复制给返回的 iota。Iota 同一时刻可拥有多个信踪。\n（下方仅是两则示例，信踪的绘制方法不只这两种）",
        "1": "将相应信踪应用于栈顶 iota。",
      },
    },
  },

  hexcasting: {
    action: {
      "hextrace:": {
        "trace": "应用信踪",
      },
      // use this to add shortened versions of pattern names if the full name won't fit in the ingame book
      // you don't need to add an entry for every pattern - the above value will be used as a default
    },
  },

  text: {


    "autoconfig.hextrace": {
      title: "咒法信踪（Hex Trace）配置",

      category: {
        client: "客户端",
        server: "服务端",
      },

      option: {
        client: {
          dummyClientConfigOption: {
            "": "Dummy Client Config Option",
            "@Tooltip": "This is an example of a client-side config option that accepts a boolean.",
          },
        },

        server: {
          dummyServerConfigOption: {
            "": "Dummy Server Config Option",
            "@Tooltip": "This is an example of a server-side config option that accepts an integer.",
          },
        },
      },
    },
  },
}
