{
  "ars_affinity.perk.PASSIVE_DOUSED": "在雨中或水中时魔力恢复-%d%%",
  "ars_affinity.perk.PASSIVE_DEHYDRATED": "身处下界或着火时魔力恢复-%d%%",
  "ars_affinity.perk.PASSIVE_BURIED": "身处地下深处时魔力恢复-%d%%",
  "ars_affinity.perk.PASSIVE_GROUNDED": "未接触地面时魔力恢复-%d%%",
  "ars_affinity.perk.PASSIVE_SUMMON_HEALTH": "给予召唤的生物%2$d秒的%1$s点生命值提升",
  "ars_affinity.perk.PASSIVE_SUMMONING_POWER": "你的召唤法术力量+%d",
  "ars_affinity.perk.PASSIVE_SUMMON_DEFENSE": "为召唤的生物戴上盔甲",
  "ars_affinity.perk.PASSIVE_LICH_FEAST": "击杀非亡灵敌人时恢复%.1f点生命值和%.1f点饥饿值",
  "ars_affinity.perk.PASSIVE_MANA_TAP": "恢复相当于法术所造成伤害%d%%的魔力",
  "ars_affinity.perk.PASSIVE_PACIFIST": "法术力量-%d%%",
  "ars_affinity.perk.PASSIVE_FIRE_THORNS": "有%d%%概率在受击时点燃敌人",
  "ars_affinity.perk.PASSIVE_SOULSPIKE": "有%d%%概率对攻击者施放“迷咒”/给予其虚弱",
  "ars_affinity.perk.PASSIVE_HEALING_AMPLIFICATION": "治疗效果增强%d%%，减少生命值恢复需消耗的饥饿值和饱和度",
  "ars_affinity.perk.PASSIVE_BLIGHTED": "治疗性法术的效力减少%d%%，且施放时会给予反胃",
  "ars_affinity.perk.PASSIVE_COLD_WALKER": "减少摩擦力，在寒冷表面上的移动速度加快%d%%",
  "ars_affinity.perk.PASSIVE_DEFLECTION": "反转飞来的弹射物的运动方向和速度（%d秒冷却）",
  "ars_affinity.perk.PASSIVE_STONE_SKIN": "抵消对你发动的近战攻击（%d秒冷却）",
  "ars_affinity.perk.PASSIVE_HYDRATION": "潮湿时每%s秒恢复1点饥饿值",
  "ars_affinity.gui.affinity": "Ars Affinity",
  "ars_affinity.gui.affinities": "亲和能力",
  "ars_affinity.perk.ACTIVE_GROUND_SLAM": "重砸地面，制造出一道冲击波，攻击并击退附近实体。按§bF§r以激活。%d秒冷却",
  "ars_affinity.perk.ACTIVE_ICE_BLAST": "用冰轰击四周。按§bF§r以激活。%d秒冷却",
  "ars_affinity.perk.ACTIVE_SWAP_ABILITY": "与实体交换位置。按§bF§r以激活。%d秒冷却",
  "ars_affinity.perk.ACTIVE_AIR_DASH": "向视线方向冲刺，对冲刺路径上的实体发射风弹。按§bF§r以激活。%d秒冷却",
  "ars_affinity.perk.ACTIVE_SANCTUARY": "按住§bF§r以投射出防御场。%d秒冷却",
  "ars_affinity.perk.ACTIVE_CURSE_FIELD": "按住§bF§r以投射出诅咒场，对敌人造成伤害并加以静默。%d秒冷却",
  "ars_affinity.perk.ACTIVE_SWARM": "按下§bF§r以号令所有仆从攻击目标。%d秒冷却",
  "ars_affinity.perk.ACTIVE_FIRE_DASH": "向前冲刺，在经过的位置留下火焰，并对冲刺路径上的实体发射烈焰人火球。按§bF§r以激活。%d秒冷却",
  "ars_affinity.perk.PASSIVE_GHOST_STEP": "死亡时取消死亡，恢复%d%%的生命值，隐形%d秒，同时制造一个诱饵（%d秒冷却）",
  "ars_affinity.perk.PASSIVE_UNSTABLE_SUMMONING": "召唤的生物有%d%%概率变为随机生物",
  "ars_affinity.tooltip.prerequisites_not_met": "前置要求未满足：",
  "ars_affinity.perk.PASSIVE_ROTTING_GUISE": "亡灵生物会忽略你",
  "ars_affinity.perk.PASSIVE_ABJURATION_POWER": "你的防护学派法术力量+%d",
  "ars_affinity.perk.PASSIVE_AIR_POWER": "你的气元素学派法术力量+%d",
  "ars_affinity.perk.PASSIVE_EARTH_POWER": "你的土元素学派法术力量+%d",
  "ars_affinity.perk.PASSIVE_FIRE_POWER": "你的火元素学派法术力量+%d",
  "ars_affinity.perk.PASSIVE_MANIPULATION_POWER": "你的操纵学派法术力量+%d",
  "ars_affinity.perk.PASSIVE_ANIMA_POWER": "你的灵魂学派法术力量+%d",
  "ars_affinity.perk.PASSIVE_WATER_POWER": "你的水元素学派法术力量+%d",
  "ars_affinity.perk.PASSIVE_ABJURATION_RESISTANCE": "你的防护学派法术抗性+%d",
  "ars_affinity.perk.PASSIVE_CONJURATION_RESISTANCE": "你的召唤学派法术抗性+%d",
  "ars_affinity.perk.PASSIVE_AIR_RESISTANCE": "你的气元素学派法术抗性+%d",
  "ars_affinity.perk.PASSIVE_EARTH_RESISTANCE": "你的土元素学派法术抗性+%d",
  "ars_affinity.perk.PASSIVE_FIRE_RESISTANCE": "你的火元素学派法术抗性+%d",
  "ars_affinity.perk.PASSIVE_MANIPULATION_RESISTANCE": "你的操纵学派法术抗性+%d",
  "ars_affinity.perk.PASSIVE_ANIMA_RESISTANCE": "你的灵魂学派法术抗性+%d",
  "ars_affinity.perk.PASSIVE_WATER_RESISTANCE": "你的水元素学派法术抗性+%d",
  "effect.ars_affinity.bubble_guard_cooldown": "泡泡护盾冷却",
  "effect.ars_affinity.active_ability_cooldown": "主动亲和能力冷却",
  "effect.ars_affinity.ghost_step_cooldown": "幽灵步伐冷却",
  "effect.ars_affinity.deflection_cooldown": "偏转冷却",
  "effect.ars_affinity.stone_skin_cooldown": "石肤冷却",
  "effect.ars_affinity.ground_slam_cooldown": "震地冷却",
  "effect.ars_affinity.air_dash_cooldown": "气元素冲刺冷却",
  "effect.ars_affinity.ice_blast_cooldown": "寒冰轰击冷却",
  "effect.ars_affinity.fire_dash_cooldown": "火元素冲刺冷却",
  "effect.ars_affinity.sanctuary": "护佑场",
  "effect.ars_affinity.sanctuary_cooldown": "护佑场冷却",
  "effect.ars_affinity.curse_field_cooldown": "诅咒场冷却",
  "effect.ars_affinity.swarm_cooldown": "群集冷却",
  "effect.ars_affinity.swarming": "群集",
  "effect.ars_affinity.silenced": "沉默",
  "effect.ars_affinity.hydrated": "水润",
  "effect.ars_affinity.hydrated.1": "水润 I",
  "effect.ars_affinity.hydrated.2": "水润 II",
  "effect.ars_affinity.hydrated.3": "水润 III",
  "effect.ars_affinity.swap_cooldown": "换位冷却",
  "effect.ars_affinity.fire_affinity": "火元素亲和",
  "effect.ars_affinity.water_affinity": "水元素亲和",
  "effect.ars_affinity.earth_affinity": "土元素亲和",
  "effect.ars_affinity.air_affinity": "气元素亲和",
  "effect.ars_affinity.abjuration_affinity": "防护亲和",
  "effect.ars_affinity.anima_affinity": "灵魂亲和",
  "effect.ars_affinity.conjuration_affinity": "召唤亲和",
  "effect.ars_affinity.manipulation_affinity": "操纵亲和",
  "item.minecraft.lingering_potion.effect.abjuration_affinity": "滞留型防护奥术药水",
  "item.minecraft.lingering_potion.effect.air_affinity": "滞留型气元素奥术药水",
  "item.minecraft.lingering_potion.effect.anima_affinity": "滞留型灵魂奥术药水",
  "item.minecraft.lingering_potion.effect.conjuration_affinity": "滞留型召唤奥术药水",
  "item.minecraft.lingering_potion.effect.earth_affinity": "滞留型土元素奥术药水",
  "item.minecraft.lingering_potion.effect.fire_affinity": "滞留型火元素奥术药水",
  "item.minecraft.lingering_potion.effect.manipulation_affinity": "滞留型操纵奥术药水",
  "item.minecraft.lingering_potion.effect.silenced": "滞留型沉默药水",
  "item.minecraft.lingering_potion.effect.water_affinity": "滞留型水元素奥术药水",
  "item.minecraft.potion.effect.abjuration_affinity": "防护奥术药水",
  "item.minecraft.potion.effect.air_affinity": "气元素奥术药水",
  "item.minecraft.potion.effect.anima_affinity": "灵魂奥术药水",
  "item.minecraft.potion.effect.conjuration_affinity": "召唤奥术药水",
  "item.minecraft.potion.effect.earth_affinity": "土元素奥术药水",
  "item.minecraft.potion.effect.fire_affinity": "火元素奥术药水",
  "item.minecraft.potion.effect.manipulation_affinity": "操纵奥术药水",
  "item.minecraft.potion.effect.silenced": "沉默药水",
  "item.minecraft.potion.effect.water_affinity": "水元素奥术药水",
  "item.minecraft.splash_potion.effect.abjuration_affinity": "喷溅型防护奥术药水",
  "item.minecraft.splash_potion.effect.air_affinity": "喷溅型气元素奥术药水",
  "item.minecraft.splash_potion.effect.anima_affinity": "喷溅型灵魂奥术药水",
  "item.minecraft.splash_potion.effect.conjuration_affinity": "喷溅型召唤奥术药水",
  "item.minecraft.splash_potion.effect.earth_affinity": "喷溅型土元素奥术药水",
  "item.minecraft.splash_potion.effect.fire_affinity": "喷溅型火元素奥术药水",
  "item.minecraft.splash_potion.effect.manipulation_affinity": "喷溅型操纵奥术药水",
  "item.minecraft.splash_potion.effect.silenced": "喷溅型沉默药水",
  "item.minecraft.splash_potion.effect.water_affinity": "喷溅型水元素奥术药水",
  "item.minecraft.tipped_arrow.effect.abjuration_affinity": "防护亲和之箭",
  "item.minecraft.tipped_arrow.effect.air_affinity": "气元素亲和之箭",
  "item.minecraft.tipped_arrow.effect.anima_affinity": "灵魂亲和之箭",
  "item.minecraft.tipped_arrow.effect.conjuration_affinity": "召唤亲和之箭",
  "item.minecraft.tipped_arrow.effect.earth_affinity": "土元素亲和之箭",
  "item.minecraft.tipped_arrow.effect.fire_affinity": "火元素亲和之箭",
  "item.minecraft.tipped_arrow.effect.manipulation_affinity": "操纵亲和之箭",
  "item.minecraft.tipped_arrow.effect.silenced": "沉默之箭",
  "item.minecraft.tipped_arrow.effect.water_affinity": "水元素亲和之箭",
  "key.ars_affinity.ability": "激活能力",
  "key.categories.ars_affinity": "Ars Affinity",
  "ars_affinity.screen.affinity.title": "亲和能力",
  "ars_affinity.screen.school_glyph.title": "学派魔符",
  "ars_affinity.screen.glyphs.button": "魔符",
  "ars_affinity.screen.glyphs.tooltip": "查看学派魔符",
  "item.ars_affinity.affinity_anchor_charm": "亲和锚定护符",
  "item.ars_affinity.ritual_amnesia": "失忆",
  "ars_nouveau.tablet_of": "%s之板",
  "tooltip.ars_affinity.tablet_of_amnesia": "重置某一学派的亲和能力进度",
  "tooltip.ars_affinity.tablet_of_amnesia.essence_required": "需要精华来决定重置哪一个学派",
  "tooltip.ars_affinity.affinity_anchor_charm": "佩戴时阻断亲和能力变化",
  "tooltip.ars_affinity.anchor_charm.shift_info": "每次施法消耗一点充能",
  "chat.ars_affinity.anchor_charm.charging_started": "已开始为%s充能",
  "tooltip.ars_affinity.anchor_charm.charging": "正在为%s充能",
  "tooltip.ars_affinity.anchor_charm.charging_progress": "充能中⋯⋯%d%%",
  "ars_affinity.source_per_charge": "每点充能魔源消耗量：%d",
  "ars_affinity.point_allocated.message": "你对%s的亲和性已增加%s %s",
  "ars_affinity.screen.perk_tree.title": "%s亲和能力树",
  "itemGroup.ars_affinity": "Ars Affinity",
  "effect.ars_affinity.hydrated.description": "潮湿时恢复饥饿值。",
  "effect.ars_affinity.sanctuary.description": "完全抵消将受到的伤害。",
  "effect.ars_affinity.silenced.description": "效果结束前，遭到静默的施法者无法施放新生魔艺的法术。",
  "effect.ars_affinity.air_dash_cooldown.description": "气元素冲刺暂时不可用。",
  "effect.ars_affinity.curse_field_cooldown.description": "诅咒场暂时不可用。",
  "effect.ars_affinity.deflection_cooldown.description": "偏转暂时不可用。",
  "effect.ars_affinity.fire_dash_cooldown.description": "火元素冲刺暂时不可用。",
  "effect.ars_affinity.ghost_step_cooldown.description": "幽灵步伐暂时不可用。",
  "effect.ars_affinity.ground_slam_cooldown.description": "震地暂时不可用。",
  "effect.ars_affinity.ice_blast_cooldown.description": "寒冰轰击暂时不可用。",
  "effect.ars_affinity.sanctuary_cooldown.description": "护佑场暂时不可用。",
  "effect.ars_affinity.stone_skin.description": "石肤暂时不可用。",
  "effect.ars_affinity.swap_cooldown.description": "换位暂时不可用。",
  "advancements.ars_affinity.affinity_initiate.title": "你是个巫师，大概算是吧",
  "advancements.ars_affinity.affinity_initiate.description": "得到第一点亲和能力点，学派不限。",
  "advancements.ars_affinity.affinity_fire_mastery.title": "没事的，没问题的",
  "advancements.ars_affinity.affinity_fire_mastery.description": "获得火元素学派的所有亲和能力点。",
  "advancements.ars_affinity.affinity_water_mastery.title": "躺在水池里。笑看云卷云舒。",
  "advancements.ars_affinity.affinity_water_mastery.description": "获得水元素学派的所有亲和能力点。",
  "advancements.ars_affinity.affinity_earth_mastery.title": "岩与石，兄弟！",
  "advancements.ars_affinity.affinity_earth_mastery.description": "获得土元素学派的所有亲和能力点。",
  "advancements.ars_affinity.affinity_air_mastery.title": "气宗",
  "advancements.ars_affinity.affinity_air_mastery.description": "获得气元素学派的所有亲和能力点。",
  "advancements.ars_affinity.affinity_abjuration_mastery.title": "创口贴术士",
  "advancements.ars_affinity.affinity_abjuration_mastery.description": "获得防护学派的所有亲和能力点。",
  "advancements.ars_affinity.affinity_conjuration_mastery.title": "进行下一步之前，我需要一名锡维莱",
  "advancements.ars_affinity.affinity_conjuration_mastery.description": "获得召唤学派的所有亲和能力点。",
  "advancements.ars_affinity.affinity_necromancy_mastery.title": "为耐奥祖而死",
  "advancements.ars_affinity.affinity_necromancy_mastery.description": "获得灵魂学派的所有亲和能力点。",
  "advancements.ars_affinity.affinity_manipulation_mastery.title": "大脑瓜巫术",
  "advancements.ars_affinity.affinity_manipulation_mastery.description": "获得操纵学派的所有亲和能力点。"
}