{
  "itemGroup.playershells": "玩家躯壳",
  "item.playershells.dna": "DNA",
  "item.playershells.empty_syringe": "空注射器",
  "item.playershells.blood_syringe": "血样注射器",
  "block.playershells.shell_forge": "躯壳锻造台",
  "block.playershells.centrifuge": "DNA离心机",
  "gui.playershells.shell_forge.create": "创建",
  "gui.playershells.shell_forge.creating": "创建中",
  "gui.playershells.shell_forge.exterminate": "销毁",
  "gui.playershells.shell_forge.exterminating": "销毁中",
  "gui.playershells.shell_forge.decaying": "腐烂中",
  "gui.playershells.shell_forge.status": "状态：%s",
  "gui.playershells.shell_forge.status.creating": "正在创建⋯⋯",
  "gui.playershells.shell_forge.status.creating_0": "正在诞生⋯⋯",
  "gui.playershells.shell_forge.status.creating_1": "正在生长⋯⋯",
  "gui.playershells.shell_forge.status.creating_2": "快活过来了⋯⋯真不幸⋯⋯",
  "gui.playershells.shell_forge.status.creating_3": "我在哪⋯⋯",
  "gui.playershells.shell_forge.status.creating_4": "我希望我不会像你这样⋯⋯",
  "gui.playershells.shell_forge.status.alive": "存活",
  "gui.playershells.shell_forge.status.alive_0": "好饿⋯⋯",
  "gui.playershells.shell_forge.status.alive_1": "真香⋯⋯",
  "gui.playershells.shell_forge.status.alive_2": "密谋复仇中⋯⋯",
  "gui.playershells.shell_forge.status.alive_3": "平等地痛恨着一切⋯⋯",
  "gui.playershells.shell_forge.status.alive_4": "沉思存在感⋯⋯",
  "gui.playershells.shell_forge.status.alive_5": "密谋某些可疑的事情⋯⋯",
  "gui.playershells.shell_forge.status.alive_6": "⋯⋯",
  "gui.playershells.shell_forge.status.exterminating": "正在销毁⋯⋯",
  "gui.playershells.shell_forge.status.exterminating_0": "为什么⋯⋯",
  "gui.playershells.shell_forge.status.exterminating_1": "我感觉不到我的手了⋯⋯",
  "gui.playershells.shell_forge.status.decaying": "正在腐烂⋯⋯",
  "gui.playershells.shell_forge.status.decaying_0": "救命⋯⋯",
  "gui.playershells.shell_forge.status.decaying_1": "水⋯⋯",
  "gui.playershells.shell_forge.status.decaying_2": "头痛⋯⋯",
  "gui.playershells.energy": "能量: %s FE",
  "gui.playershells.syringe.offhand_empty": "副手必须为空才能使用注射器",
  "gui.playershells.syringe.cannot_use_offhand": "注射器无法在副手使用",
  "tooltip.playershells.dna_owner": "DNA所有者：%s",
  "death.playershells.transferred_to_shell_0": "然而他的意志永存，在另一具躯壳中重生",
  "death.playershells.transferred_to_shell_1": "不过，他已在新的躯壳中归来，寻求复仇",
  "death.playershells.transferred_to_shell_2": "别担心，他只是换了具新躯壳，所有邪恶想法都还在",
  "death.playershells.transferred_to_shell_3": "正在新躯壳中重生⸺很遗憾，他没有一点长进"
}