{
  "entity.sculkybits.sculk_saprophyte": "幽匿腐生者",
  "item.sculkybits.sculk_saprophyte_spawn_egg": "幽匿腐生者刷怪蛋",
  "entity.sculkybits.sculk_crawler": "幽匿爬虫",
  "item.sculkybits.sculk_crawler_spawn_egg": "幽匿爬虫刷怪蛋",
  "block.sculkybits.sculk_jaw": "幽匿颚",
  "block.sculkybits.sculk_flesh": "幽匿肉",
  "block.sculkybits.sculk_growth": "幽匿赘生物",
  "block.sculkybits.sculk_cage": "幽匿牢笼",
  "block.sculkybits.sculk_trap": "幽匿陷阱",
  "block.sculkybits.sculk_lurker": "幽匿潜伏体",
  "block.sculkybits.sculk_ribs": "幽匿肋骨",
  "block.sculkybits.sculk_bones": "幽匿骨骼",
  "block.sculkybits.sculk_stabber": "幽匿穿刺体",
  "block.sculkybits.sculk_absorber": "幽匿吸收体",
  "block.sculkybits.sculk_lurer": "幽匿引诱体",
  "block.sculkybits.sculk_feeler": "幽匿触感体",
  "block.sculkybits.sculk_nest": "幽匿巢穴",
  "block.sculkybits.sculk_bone_block": "幽匿骨块",
  "effect.sculkybits.sculk": "幽匿",
  "item.minecraft.potion.effect.sculk_potion": "幽匿药水",
  "item.minecraft.splash_potion.effect.sculk_potion": "喷溅型幽匿药水",
  "item.minecraft.lingering_potion.effect.sculk_potion": "滞留型幽匿药水",
  "item.minecraft.tipped_arrow.effect.sculk_potion": "幽匿之箭",
  "item.minecraft.potion.effect.short_sculk_potion": "幽匿药水",
  "item.minecraft.splash_potion.effect.short_sculk_potion": "喷溅型幽匿药水",
  "item.minecraft.lingering_potion.effect.short_sculk_potion": "滞留型幽匿药水",
  "item.minecraft.tipped_arrow.effect.short_sculk_potion": "幽匿之箭",
  "item.minecraft.potion.effect.strong_sculk_potion": "幽匿药水",
  "item.minecraft.splash_potion.effect.strong_sculk_potion": "喷溅型幽匿药水",
  "item.minecraft.lingering_potion.effect.strong_sculk_potion": "滞留型幽匿药水",
  "item.minecraft.tipped_arrow.effect.strong_sculk_potion": "幽匿之箭",
  "item.sculkybits.sculk_bucket": "幽匿桶",
  "death.attack.sculk": "%1$s被幽匿夺走了",
  "death.attack.sculk.player": "%1$s试图逃离%2$s时被幽匿夺走了",
  "death.attack.sculkAttack": "%1$s被幽匿吸收了",
  "death.attack.sculkAttack.player": "%1$s试图逃离%2$s时被幽匿吸收了",
  "death.attack.sculkEntityAttack": "%1$s被%2$s击杀了",
  "death.attack.sculkEntityAttack.player": "%1$s试图逃离%3$s时被%2$s击杀了",
  "itemGroup.sculkybits": "幽匿之声",
  "gamerule.sculkSpreads": "幽匿传播",
  "gamerule.sculkSpreadChance": "幽匿传播几率",
  "gamerule.mobSculkSaprophyteCount": "幽匿腐生者生物数量",
  "gamerule.playerSculkSaprophyteCount": "玩家幽匿腐生者数量",
  "gamerule.sculkLurerRange": "幽匿引诱体范围",
  "gamerule.sculkNestRange": "幽匿巢穴范围",
  "gamerule.sculkNestLimit": "幽匿巢穴限制"
}