["Kill Cam Settings"] #Enable the Kill Cam feature enableKillCam = true #Ticks before time slow starts delayBegin = 6 #Ticks before time speed returns to normal delayEnd = 11 #Time slow speed (lower is slower, 20.0 is normal) amplifier = 2 #Kill Cam FOV killCamFov = 0.45 #Entities that ALWAYS trigger kill cam (Highest priority) (format: modid:entity_id) whitelist = [] #Entities that NEVER trigger kill cam (format: modid:entity_id) blacklist = ["minecraft:silverfish"] #Minimum max health of the entity to trigger time slow minMaxHealth = 999999.0 #Trigger kill cam if it's a boss bossCheckEnabled = true #Trigger kill cam if it's the last enemy in the area lastEnemyEnabled = false #Radius to check for nearby enemies lastEnemyRadius = 16.0 #Enable the Kill Cam time slow feature enableKillCamTimeSlow = true #Make the player invulnerable during the kill cam time slow invulnerableDuringKillCam = false #Lock the player's turning when the kill cam time slow is active turningLockDuringKillCam = true #Kill Cam screen effect duration (use when time slow disabled) killCamScreenEffectDuration = 30 ["Epic Fight Compat"] #List of animation IDs that will trigger the kill cam time slow #You can use an exact animation ID, or a directory prefix ending with '/' to match all animations in it #This is a SERVER-SIDE setting #Example: ["efn:biped/yamato_judgementcut_end", "efn:biped/hf_murasama/slash/"] killCamAnimations = [] #Check Skill Damage Tag CheckSkillDamage = false